diff --git a/code/__DEFINES/jobs.dm b/code/__DEFINES/jobs.dm index 53ed38469c..3975adc4e0 100644 --- a/code/__DEFINES/jobs.dm +++ b/code/__DEFINES/jobs.dm @@ -104,6 +104,7 @@ #define ARCHIVIST (1<<6) #define MERCHANT (1<<7) #define FELDSHER (1<<8) +#define NIGHTMAN (1<<9) #define GARRISON (1<<1) diff --git a/code/modules/clothing/rogueclothes/armor.dm b/code/modules/clothing/rogueclothes/armor.dm index 870ae08a50..c8e07f6165 100644 --- a/code/modules/clothing/rogueclothes/armor.dm +++ b/code/modules/clothing/rogueclothes/armor.dm @@ -518,8 +518,8 @@ desc = "A silken jacket discretely padded with leather on the inside." body_parts_covered = CHEST|VITALS|LEGS sleeved = 'icons/roguetown/clothing/onmob/armor.dmi' - allowed_sex = list(MALE) - allowed_race = list("human", "tiefling", "aasimar") + allowed_sex = list(MALE, FEMALE) + allowed_race = list("human", "tiefling","elf", "half-elf", "dark elf", "aasimar") sellprice = 60 diff --git a/code/modules/jobs/job_types/roguetown/nobility/nightman.dm b/code/modules/jobs/job_types/roguetown/nobility/nightman.dm index 37e2b73bd5..4051a8bf98 100644 --- a/code/modules/jobs/job_types/roguetown/nobility/nightman.dm +++ b/code/modules/jobs/job_types/roguetown/nobility/nightman.dm @@ -1,7 +1,7 @@ /datum/job/roguetown/niteman title = "Niteman" - flag = JESTER - department_flag = PEASANTS + flag = NIGHTMAN + department_flag = NOBLEMEN faction = "Station" total_positions = 1 spawn_positions = 1 @@ -28,16 +28,16 @@ /datum/outfit/job/roguetown/niteman/pre_equip(mob/living/carbon/human/H) ..() + armor = /obj/item/clothing/suit/roguetown/armor/leather/vest/sailor/niteman shoes = /obj/item/clothing/shoes/roguetown/shortboots belt = /obj/item/storage/belt/rogue/leather/rope beltr = /obj/item/keyring/niteman - beltl = /obj/item/rogueweapon/huntingknife + beltl = /obj/item/storage/belt/rogue/pouch/coins/mid ADD_TRAIT(H, TRAIT_GOODLOVER, TRAIT_GENERIC) ADD_TRAIT(H, TRAIT_NOBLE, TRAIT_GENERIC) if(H.mind) H.mind.adjust_skillrank(/datum/skill/combat/wrestling, 4, TRUE) // Need the strongarm to wrestle people out of the baths H.mind.adjust_skillrank(/datum/skill/combat/unarmed, 4, TRUE) // Don't make me regret these levels. - H.mind.adjust_skillrank(/datum/skill/combat/knives, 2, TRUE) H.mind.adjust_skillrank(/datum/skill/misc/reading, 2, TRUE) H.mind.adjust_skillrank(/datum/skill/misc/sneaking, 4, TRUE) H.mind.adjust_skillrank(/datum/skill/misc/stealing, 5, TRUE) @@ -58,4 +58,3 @@ armor = /obj/item/clothing/suit/roguetown/armor/leather/vest/sailor else pants = /obj/item/clothing/under/roguetown/tights - armor = /obj/item/clothing/suit/roguetown/armor/armordress/alt diff --git a/icons/roguetown/clothing/onmob/armor.dmi b/icons/roguetown/clothing/onmob/armor.dmi index 4c7f902f9b..ceb8549df0 100644 Binary files a/icons/roguetown/clothing/onmob/armor.dmi and b/icons/roguetown/clothing/onmob/armor.dmi differ