- Units marked as playable
- Lobby Manager, check Role order (Coy, 1Plt, 2Plt, 4Plt, Attachments, MI)
- Check if editor group names are correct
- Units spawn with correct gear
- Does respawn work
- Respawn location defined
- Do People spawn back with their gear
- Respawn marker in editor?
- Blacklist for HC?
- inits done?
- Cratefiller
- check interaction
- check interface
- check placement (do NOT place above water, only place on land)
- Init fields
- Double check object inits (no error does NOT mean it works)
- Check if added scripts are working correctly
- Zeus Modules & Owners
- Allow all addons including unofficial ones
- HC Slots
- Placed down
- Assigned slot and variable name
- Ticked as "playable"
- Move HC slots close to area of operations (max 8 km away)
- ACEX Fortify Module (small preset)
- Artillery
- Options module
- Whitelisting module
- (Artillery groups)
- Whitelisting enforcement (check on server not editor!)
- Functionality (select point on map and fire for effect)
- Mission name correct
- Check mission time
- Check Object Count (Mission Statistics)
- Check server idle FPS (load mission and join server, wait one minute and check FPS)