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LedControl.cpp
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#include "LedControl.h"
const int refreshRate = 0;
LedControl::LedControl()
{
brightness = 255;
minBrightness = 0;
maxBrightness = 255;
addressingMode = Mirror;
FastLED.addLeds<LED_TYPE, DATA_PIN, CLOCK_PIN, COLOR_ORDER>(trueLeds, TRUE_LEDS).setCorrection(TypicalLEDStrip);
Clear();
}
void LedControl::Refresh()
{
long now = micros();
if (now - lastUpdate < fps)
{
return;
}
lastUpdate = micros();
#ifdef STAFF
int midpointOffset = 0;
#endif
#ifdef BATON
int midpointOffset = 1;
#endif
int midpointOne = (TRUE_LEDS / 4) - midpointOffset;
int midpointTwo = (TRUE_LEDS / 2) + midpointOne + midpointOffset;
uint8_t b = map(brightness, 0, 255, minBrightness, maxBrightness);
FastLED.setBrightness(b);
if (addressingMode == Centered)
{
//Segment One
for (int i = 0; i < NUM_LEDS; i++)
{
trueLeds[midpointOne - i - 1] = leds[i];
}
//Segment Two
for (int i = 0; i < NUM_LEDS; i++)
{
trueLeds[midpointOne + i + 1] = leds[i];
}
//Segment Three
for (int i = 0; i < NUM_LEDS; i++)
{
trueLeds[midpointTwo - i - 1] = leds[i];
}
//Segment Four
for (int i = 0; i < NUM_LEDS; i++)
{
trueLeds[midpointTwo + i + 1] = leds[i];
}
}
else if (addressingMode == Mirror)
{
for (int i = 0; i < TRUE_LEDS / 2; i++)
{
trueLeds[i] = leds[i];
trueLeds[(TRUE_LEDS / 2) + i] = leds[(TRUE_LEDS / 2) - i - 1];
}
}
else if (addressingMode == Direct)
{
for (int i = 0; i < TRUE_LEDS; i++)
{
trueLeds[i] = leds[i];
}
}
FastLED.show();
}
void LedControl::Clear()
{
for (int i = 0; i < TRUE_LEDS; i++)
{
trueLeds[i] = CRGB::Black;
}
FastLED.show();
}