-
Notifications
You must be signed in to change notification settings - Fork 35
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Stop users from transfering coins or cards before x games were played #79
Comments
this should be deactivated atm |
As of my knowledge now, this won't be possible, without manipulating the bank module it self, which may be only possible by maintaining our own fork of such module.
This may be fairly easy |
maybe we can do this with feegrant: |
I think the best way might be: User creates wallet |
For this we thought about Feegrant can only be a partial solution, if we somehow hold back the rewards and then use feegrant to still allow stuff to happen, a bit twisted and complicated... Vesting module can be a good solution to funnel all rewards into the vesting, it has exactly the functionality we want, but the problem is vesting works over time and cannot be ended by some other actions from external modules, which is what we need... |
since we give new users airdrop etc. it should not be possible to transfer the credits, bpf and cards before 50 games were played, 10 games or so must be won...
The text was updated successfully, but these errors were encountered: