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build_definitions.props
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ImportGroup Label="PropertySheets" />
<PropertyGroup Label="UserMacros">
<HR_GAME>FNV</HR_GAME>
<HR_GAME_DIR>C:/Games/Fallout New Vegas</HR_GAME_DIR>
<HR_NAME>NVHR</HR_NAME>
<HR_NAME_LOWER>nvhr</HR_NAME_LOWER>
<ARCH>AVX2</ARCH>
<ARCH_LOWER>avx2</ARCH_LOWER>
</PropertyGroup>
<PropertyGroup />
<ItemDefinitionGroup>
<ClCompile>
<PreprocessorDefinitions>WIN32_LEAN_AND_MEAN;$(HR_GAME);HR_NAME="$(HR_NAME)";HR_NAME_LOWER="$(HR_NAME_LOWER)";%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<BuildMacro Include="HR_GAME">
<Value>$(HR_GAME)</Value>
</BuildMacro>
<BuildMacro Include="HR_GAME_DIR">
<Value>$(HR_GAME_DIR)</Value>
</BuildMacro>
<BuildMacro Include="HR_NAME">
<Value>$(HR_NAME)</Value>
</BuildMacro>
<BuildMacro Include="HR_NAME_LOWER">
<Value>$(HR_NAME_LOWER)</Value>
</BuildMacro>
<BuildMacro Include="ARCH">
<Value>$(ARCH)</Value>
</BuildMacro>
<BuildMacro Include="ARCH_LOWER">
<Value>$(ARCH_LOWER)</Value>
</BuildMacro>
</ItemGroup>
</Project>