diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/anomaly.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/anomaly.yml index 5a9360e652d..25098e61d49 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/anomaly.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/anomaly.yml @@ -20,7 +20,7 @@ - AnomalyLiquid - AnomalyFlora - AnomalyShadow - - AnomalyTech +# - AnomalyTech # DeltaV - remove until it stops being an epileptic hazard chance: 1 offset: 0.15 # not to put it higher. The anomaly sychnronizer looks for anomalies within this radius, and if the radius is higher, the anomaly can be attracted from a neighboring tile.