diff --git a/Resources/Prototypes/Nyanotrasen/Recipes/Construction/Graphs/structures/glimmerdevices.yml b/Resources/Prototypes/Nyanotrasen/Recipes/Construction/Graphs/structures/glimmerdevices.yml index 328d78f388e..1926992b691 100644 --- a/Resources/Prototypes/Nyanotrasen/Recipes/Construction/Graphs/structures/glimmerdevices.yml +++ b/Resources/Prototypes/Nyanotrasen/Recipes/Construction/Graphs/structures/glimmerdevices.yml @@ -30,36 +30,36 @@ conditions: - !type:EntityAnchored {} steps: - - tag: NormalityCrystal # DeltaV - Temporarily makes Drain only need 1 Crystal until Golemnization is implemented otherwise it's just imposible to craft + - tag: NormalityCrystal + icon: + sprite: Nyanotrasen/Objects/Materials/materials.rsi + state: bluespace + name: a normality crystal + doAfter: 1 + - tag: NormalityCrystal + icon: + sprite: Nyanotrasen/Objects/Materials/materials.rsi + state: bluespace + name: a normality crystal + doAfter: 1 + - tag: NormalityCrystal + icon: + sprite: Nyanotrasen/Objects/Materials/materials.rsi + state: bluespace + name: a normality crystal + doAfter: 1 + - tag: NormalityCrystal + icon: + sprite: Nyanotrasen/Objects/Materials/materials.rsi + state: bluespace + name: a normality crystal + doAfter: 1 + - tag: NormalityCrystal icon: sprite: Nyanotrasen/Objects/Materials/materials.rsi state: bluespace name: a normality crystal doAfter: 1 - # - tag: NormalityCrystal - # icon: - # sprite: Nyanotrasen/Objects/Materials/materials.rsi - # state: bluespace - # name: a normality crystal - # doAfter: 1 - # - tag: NormalityCrystal - # icon: - # sprite: Nyanotrasen/Objects/Materials/materials.rsi - # state: bluespace - # name: a normality crystal - # doAfter: 1 - # - tag: NormalityCrystal - # icon: - # sprite: Nyanotrasen/Objects/Materials/materials.rsi - # state: bluespace - # name: a normality crystal - # doAfter: 1 - # - tag: NormalityCrystal - # icon: - # sprite: Nyanotrasen/Objects/Materials/materials.rsi - # state: bluespace - # name: a normality crystal - # doAfter: 1 - tool: Welding doAfter: 5