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CI issue: Railgun PR causes CI failure (linter and build&test) #1153
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The CannonRestrict tag is not referenced anywhere else in the codebase so it should probably just be removed. |
More specifically this is caused by space-wizards/space-station-14#26878 removing the CannonRestrict tag for restricting stuff from being shot from pneumatic cannons. That's a problem because there is no replacement. On master if you have the bad tag in it causes exceptions (I think it might cause the entity to be deleted too, wasting TC?) If you do remove the tag, instead of having to spend 21TC for the bundle with the Decimator, you can buy railgun ammo for 2TC and fire it from a pneumatic cannon which is very bad. I tested this with a master build and it works and one hit crits a naked Urist and two hit crits an officer. There is no replacement for the blacklist - they "fixed" the cannon blacklist issue by making it a 2x2 gridinv, but rods are 1x2 so two still fit in the cannon. Also trying to pick a rod from a box causes:
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manually add blacklist with the rods tag |
The railgun got reverted so I guess this is resolved. |
Build and test error:
----> Robust.Shared.Utility.DebugAssertException : Unknown tag: CannonRestrict
Linter error:
Error: /Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Projectiles/railgun.yml(37,7) PrototypeID CannonRestrict for type Content.Shared.Tag.TagPrototype at Line: 37, Col: 7 not found
Caused by merge of #718
See:
Relevant yaml section:
Delta-v/Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Projectiles/railgun.yml
Lines 35 to 37 in b45b2cb
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