From 515db2430d22cd25a73fb1d9c74ef7dc6666584d Mon Sep 17 00:00:00 2001 From: Debug <49997488+DebugOk@users.noreply.github.com> Date: Thu, 22 Feb 2024 22:58:30 +0100 Subject: [PATCH] Update NukeopsRuleSystem.cs Webedit ops Signed-off-by: Debug <49997488+DebugOk@users.noreply.github.com> --- Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs b/Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs index 5bce7f20e44..39bd3c47a8d 100644 --- a/Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs +++ b/Content.Server/GameTicking/Rules/NukeopsRuleSystem.cs @@ -30,6 +30,7 @@ using Content.Server.Store.Systems; using Content.Shared.CCVar; using Content.Shared.Dataset; +using Content.Shared.DeltaV.Abilities; using Content.Shared.Humanoid; using Content.Shared.Humanoid.Prototypes; using Content.Shared.Mind; @@ -907,6 +908,7 @@ private void SetupOperativeEntity(EntityUid mob, string name, string gear, Human { _metaData.SetEntityName(mob, name); EnsureComp(mob); + EnsureComp(mob); // DeltaV - Ensures Vulps and Harpies dont spawn with their respective vision filter if (profile != null) {