ScriptReference/BuildPlayerOptions-locationPathName #135
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This is the path to the executable, and is local to the project directory. // path = "Example"
locationPathName = Path.Combine("Builds", path, $"{Application.productName}.exe")
// Builds to "YourProject/Builds/Example" as "YourProductName.exe" |
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ScriptReference/BuildPlayerOptions-locationPathName
https://docs.unity3d.com/ScriptReference/BuildPlayerOptions-locationPathName.html
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