ScriptReference/SerializedProperty.Next #46
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To iterate over the children of a Property as mentioned in SerializedProperty end = prop.GetEndProperty();
while (prop.Next(true) && !SerializedProperty.EqualContents(prop, end))
{
...
} Where prop is your SerializedProperty. |
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ScriptReference/SerializedProperty.Next
https://docs.unity3d.com/ScriptReference/SerializedProperty.Next.html
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