ScriptReference/Build.Player.ScriptCompilationSettings-extraScriptingDefines #663
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This extra scripting defines does not override the PlayerSettings, instead it acts as an addition:
If you add DEFINE_FOUR to the extraScriptingDefines, then it would be ONE, TWO, THREE, FOUR instead of just FOUR |
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ScriptReference/Build.Player.ScriptCompilationSettings-extraScriptingDefines
https://docs.unity3d.com/ScriptReference/Build.Player.ScriptCompilationSettings-extraScriptingDefines.html
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