Manual/class-PhysicsMaterial2D #691
Replies: 1 comment
-
As Unity uses Box2D for its 2D physics, the friction of 2D physics materials are solved via multiplication: Box2D docs on Friction for reference: |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
Manual/class-PhysicsMaterial2D
https://docs.unity3d.com/Manual/class-PhysicsMaterial2D.html
Beta Was this translation helpful? Give feedback.
All reactions