ScriptReference/Collider.OnTriggerEnter #702
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If the "other" trigger has a RigidBody either in its GameObject or that of its parents, then that trigger will be detected by OnTriggerEnter. |
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ScriptReference/Collider.OnTriggerEnter
https://docs.unity3d.com/ScriptReference/Collider.OnTriggerEnter.html
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