API/Runtime/Core/Containers/TEnumAsByte #3
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Example usage UPROPERTY(BlueprintReadWrite)
TEnumAsByte<EHandInteractionState> HandInteractionStateLeft; |
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API/Runtime/Core/Containers/TEnumAsByte
Template to store enumeration values as bytes in a type-safe way.
https://docs.unrealengine.com/API/Runtime/Core/Containers/TEnumAsByte/
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