API/Runtime/Core/Algo/Algo__RemoveIf #6
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Usage Example:Results in: CorrectionsThe documentation states
this is obviously wrong, it returns the first element after those which WERE removed, as the removed elements are in the front NotesThe name, is a bit missleading, as the description states:
A better name would be "KeepIf" / "Filter" / "Where" (if you come from C# LINQ) |
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API/Runtime/Core/Algo/Algo__RemoveIf
Moves all elements which do not match the predicate to the front of the range, while leaving all other elements is a constructed but unspecified state.
https://docs.unrealengine.com/API/Runtime/Core/Algo/Algo__RemoveIf/
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