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CGOutput.h
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#ifndef _CGOUTPUT_H_
#define _CGOUTPUT_H_
#include <DS/DSOutput.h>
#include "CGBasicTypes.h"
#include "CGWriter.h"
class CGOutput : public DSOutput
{
public:
CGOutput(DSObject* = NULL, // Vaterobjekt
DSString* = NULL, // Label
DSSignalRef = NULL, // Output-Signal
DSActualParamList* = NULL); // Output-Parameter
CGOutput(DSObject*,
DSString&,
DSSignalRef = NULL,
DSActualParamList* = NULL);
CGOutput(DSObject*,
const char *,
DSSignalRef = NULL,
DSActualParamList* = NULL);
~CGOutput(void);
DSObject *New(DSObject * = NULL) const; // virtueller Konstruktor
DSResult Write(DSWriter*, DSCardinal) const;
private:
DSResult WriteImplementation(CGWriter *) const;
DSResult WriteLabel(CGWriter *) const;
};
#endif