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Copy pathCGSet.h
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CGSet.h
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#ifndef _CGSET_H_
#define _CGSET_H_
#include <DS/DSSet.h>
#include "CGBasicTypes.h"
#include "CGWriter.h"
class CGSet : public DSSet
{
public:
CGSet(DSObject* = NULL, // Parent
DSString* = NULL, // Label
DSTimerRef = NULL, // Timer
DSExpressionList* = NULL, // Indizes
DSExpression* = NULL); // Zeit
CGSet(DSObject*,
DSString&,
DSTimerRef = NULL,
DSExpressionList* = NULL,
DSExpression* = NULL);
CGSet(DSObject*,
const char *,
DSTimerRef = NULL,
DSExpressionList * = NULL,
DSExpression* = NULL);
~CGSet(void);
DSObject *New(DSObject * = NULL) const; // virtueller Konstruktor
DSResult Write(DSWriter *, DSCardinal) const;
private:
DSResult WriteImplementation(CGWriter *) const;
DSResult WriteLabel(CGWriter *) const;
};
#endif