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Implemented native multi draw on OpenGL
Emscripten build #1603: Commit 115d076 pushed by TheMostDiligent
February 23, 2024 20:59 13m 22s development
February 23, 2024 20:59 13m 22s
Implemented native multi draw on OpenGL
Emscripten build #1602: Commit c3f8a3d pushed by TheMostDiligent
February 23, 2024 20:24 14m 40s development
February 23, 2024 20:24 14m 40s
Implemented native multi draw in OpenGL
Emscripten build #1601: Commit 0f2a3e1 pushed by TheMostDiligent
February 23, 2024 20:13 13m 23s development
February 23, 2024 20:13 13m 23s
Vulkan: enable ShaderDrawParameters feature required for gl_DrawID
Emscripten build #1600: Commit 63773b8 pushed by TheMostDiligent
February 23, 2024 06:01 11m 29s development
February 23, 2024 06:01 11m 29s
ShaderCreateInfo: added GLSLExtensions parameter
Emscripten build #1599: Commit 78348ca pushed by TheMostDiligent
February 23, 2024 05:12 8m 7s development
February 23, 2024 05:12 8m 7s
Implemented native multi draw in Vulkan
Emscripten build #1598: Commit e098080 pushed by TheMostDiligent
February 23, 2024 03:57 8m 16s development
February 23, 2024 03:57 8m 16s
Implemented emulated multi-draw in GL
Emscripten build #1597: Commit 9d768be pushed by TheMostDiligent
February 23, 2024 02:45 8m 12s development
February 23, 2024 02:45 8m 12s
Added multi-draw commands (API254006)
Emscripten build #1596: Commit d43ea76 pushed by TheMostDiligent
February 23, 2024 02:01 7m 43s development
February 23, 2024 02:01 7m 43s
BufferSuballocatorUsageStats: added operator +=
Emscripten build #1595: Commit a626300 pushed by TheMostDiligent
February 21, 2024 00:42 8m 14s master
February 21, 2024 00:42 8m 14s
BufferSuballocatorUsageStats: added operator +=
Emscripten build #1594: Commit a626300 pushed by TheMostDiligent
February 21, 2024 00:17 7m 56s development
February 21, 2024 00:17 7m 56s
GL: do not call glCheckFramebufferStatus at render time in Release co…
Emscripten build #1593: Commit a045ab2 pushed by TheMostDiligent
February 20, 2024 19:45 11m 52s master
February 20, 2024 19:45 11m 52s
GL: do not call glCheckFramebufferStatus at render time in Release co…
Emscripten build #1592: Commit a045ab2 pushed by TheMostDiligent
February 20, 2024 18:55 8m 56s development
February 20, 2024 18:55 8m 56s
GL: do not call glGetError at render time in Release configuration
Emscripten build #1591: Commit f5d59e9 pushed by TheMostDiligent
February 20, 2024 17:57 7m 53s development
February 20, 2024 17:57 7m 53s
GL: reworked buffer mapping on Emscripten to avoid using glMapBufferR…
Emscripten build #1590: Commit 55c46aa pushed by TheMostDiligent
February 20, 2024 02:47 7m 57s master
February 20, 2024 02:47 7m 57s
GL: reworked buffer mapping on Emscripten to avoid using glMapBufferR…
Emscripten build #1589: Commit 55c46aa pushed by TheMostDiligent
February 20, 2024 02:14 12m 31s development
February 20, 2024 02:14 12m 31s
Android file system: implemented write operations (close #464)
Emscripten build #1588: Commit a431132 pushed by TheMostDiligent
February 19, 2024 22:56 7m 48s master
February 19, 2024 22:56 7m 48s
Android file system: implemented write operations (close #464)
Emscripten build #1587: Commit a431132 pushed by TheMostDiligent
February 19, 2024 22:18 8m 24s development
February 19, 2024 22:18 8m 24s
ShaderResourceVariableX: added constructor for pipeline resource sign…
Emscripten build #1586: Commit 71a4398 pushed by TheMostDiligent
February 19, 2024 07:08 24m 38s API254005
February 19, 2024 07:08 24m 38s
Adding FreeBSD build support.
Emscripten build #1585: Pull request #460 synchronize by TheMostDiligent
February 19, 2024 06:19 7m 45s LadySerenaKitty:master
February 19, 2024 06:19 7m 45s
ShaderResourceVariableX: added constructor for pipeline resource sign…
Emscripten build #1584: Commit 71a4398 pushed by TheMostDiligent
February 18, 2024 23:25 11m 35s master
February 18, 2024 23:25 11m 35s
ShaderResourceVariableX: added constructor for pipeline resource sign…
Emscripten build #1583: Commit 71a4398 pushed by TheMostDiligent
February 18, 2024 22:54 7m 40s development
February 18, 2024 22:54 7m 40s
Render State Cache: fixed shader serialization on GLES
Emscripten build #1582: Commit e6a1f1c pushed by TheMostDiligent
February 17, 2024 03:30 8m 17s master
February 17, 2024 03:30 8m 17s
Render State Cache: fixed shader serialization on GLES
Emscripten build #1581: Commit e6a1f1c pushed by TheMostDiligent
February 17, 2024 02:57 7m 50s development
February 17, 2024 02:57 7m 50s
EngineFactoryGL: do not show warning in SetPreferredAdapter if discre…
Emscripten build #1580: Commit 827bf17 pushed by TheMostDiligent
February 17, 2024 02:15 8m 6s development
February 17, 2024 02:15 8m 6s
Archiver: fixed shader compilation on GLES
Emscripten build #1579: Commit 4d07755 pushed by TheMostDiligent
February 17, 2024 02:01 7m 49s development
February 17, 2024 02:01 7m 49s
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