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Fixed a few GLSLang issues on Emscripten
Emscripten build #1675: Commit 1d5f2c0 pushed by TheMostDiligent
April 20, 2024 22:15 26m 37s development
April 20, 2024 22:15 26m 37s
Re-enabled Archiver on Emscripten
Emscripten build #1674: Commit 9c10356 pushed by TheMostDiligent
April 20, 2024 19:59 23m 47s master
April 20, 2024 19:59 23m 47s
Re-enabled Archiver on Emscripten
Emscripten build #1673: Commit 9c10356 pushed by TheMostDiligent
April 20, 2024 19:08 26m 53s development
April 20, 2024 19:08 26m 53s
CMake: create Vulkan-Headers target only if Vulkan is enabled
Emscripten build #1672: Commit 1c07d53 pushed by TheMostDiligent
April 20, 2024 18:43 12m 16s development
April 20, 2024 18:43 12m 16s
GetGLSLVersion: fixed compiler version detection on Apple platforms
Emscripten build #1671: Commit 7ed211d pushed by TheMostDiligent
April 20, 2024 04:17 14m 52s master
April 20, 2024 04:17 14m 52s
Added GetGLSLVersion function
Emscripten build #1670: Commit 24bbe15 pushed by TheMostDiligent
April 20, 2024 03:23 15m 21s master
April 20, 2024 03:23 15m 21s
GetGLSLVersion: fixed compiler version detection on Apple platforms
Emscripten build #1669: Commit 7ed211d pushed by TheMostDiligent
April 20, 2024 02:10 7m 44s development
April 20, 2024 02:10 7m 44s
Added GetGLSLVersion function
Emscripten build #1668: Commit 24bbe15 pushed by TheMostDiligent
April 20, 2024 01:51 7m 15s development
April 20, 2024 01:51 7m 15s
Refactored BuildGLSLSourceString function
Emscripten build #1667: Commit ed94784 pushed by TheMostDiligent
April 20, 2024 00:50 7m 44s development
April 20, 2024 00:50 7m 44s
Shader Tools: added AppendPlatformDefinition function
Emscripten build #1666: Commit ff3d97f pushed by TheMostDiligent
April 19, 2024 15:51 7m 31s development
April 19, 2024 15:51 7m 31s
Updated BuildGLSLSourceString function to handle GLSL_VERBATIM language
Emscripten build #1665: Commit 3ba8632 pushed by TheMostDiligent
April 19, 2024 06:28 7m 45s development
April 19, 2024 06:28 7m 45s
GL: do not enable GL_ARB_shading_language_420pack extension on Mac as…
Emscripten build #1664: Commit f95bce1 pushed by TheMostDiligent
April 19, 2024 05:14 14m 1s development
April 19, 2024 05:14 14m 1s
GL: output shader compiler log when compilation succeeded
Emscripten build #1663: Commit 45aea03 pushed by TheMostDiligent
April 19, 2024 05:05 8m 20s development
April 19, 2024 05:05 8m 20s
Archiver GL: fixed issue with shader source retrieved via IShader::Ge…
Emscripten build #1662: Commit 2f448fe pushed by TheMostDiligent
April 19, 2024 03:19 7m 45s development
April 19, 2024 03:19 7m 45s
Archiver GL: strip extension directives from optimized GLSL
Emscripten build #1661: Commit 69878d4 pushed by TheMostDiligent
April 19, 2024 02:27 9m 12s development
April 19, 2024 02:27 9m 12s
Archiver GL: strip extension directives from optimized GLSL
Emscripten build #1660: Commit 721af55 pushed by TheMostDiligent
April 19, 2024 02:05 12m 54s development
April 19, 2024 02:05 12m 54s
Render State Cache: added OptimizeGLShaders CI parameter
Emscripten build #1659: Commit 035e13e pushed by TheMostDiligent
April 19, 2024 01:06 11m 15s development
April 19, 2024 01:06 11m 15s
Updated serialization of the ShaderCreateInfo struct
Emscripten build #1658: Commit 02fa0a0 pushed by TheMostDiligent
April 19, 2024 00:31 7m 30s development
April 19, 2024 00:31 7m 30s
Added serialization of the missing members of the ShaderCreateInfo st…
Emscripten build #1657: Commit 2b856d5 pushed by TheMostDiligent
April 19, 2024 00:12 7m 20s development
April 19, 2024 00:12 7m 20s
Render State Cache: added test for native multi draw
Emscripten build #1656: Commit 08fca45 pushed by TheMostDiligent
April 18, 2024 22:24 11m 45s development
April 18, 2024 22:24 11m 45s
Render State Cache: added test for native multi draw
Emscripten build #1655: Commit b2b9eec pushed by TheMostDiligent
April 18, 2024 22:24 11m 49s development
April 18, 2024 22:24 11m 49s
Render State Cache: added test for native multi draw
Emscripten build #1654: Commit d97d309 pushed by TheMostDiligent
April 18, 2024 22:19 7m 44s development
April 18, 2024 22:19 7m 44s
Archiver GL: uses 4.3 as default GLSL version
Emscripten build #1653: Commit 92715ef pushed by TheMostDiligent
April 13, 2024 22:37 14m 6s development
April 13, 2024 22:37 14m 6s
Render state cache: add device properties to PSO and Shader hashes
Emscripten build #1652: Commit 7624e3c pushed by TheMostDiligent
April 13, 2024 21:21 11m 27s development
April 13, 2024 21:21 11m 27s
Archiver: optimize GLSL shaders (#469)
Emscripten build #1651: Commit e444831 pushed by TheMostDiligent
April 13, 2024 20:48 7m 15s development
April 13, 2024 20:48 7m 15s
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