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GL backend: use FBO cache in TextureBaseGL::CopyData
Build NuGet package #208: Commit b92c65a pushed by TheMostDiligent
September 28, 2023 23:53 40m 47s development
September 28, 2023 23:53 40m 47s
GL backend: use FBO cache in TextureBaseGL::CopyData
Build NuGet package #207: Commit 25e40e9 pushed by TheMostDiligent
September 28, 2023 23:49 39m 49s development
September 28, 2023 23:49 39m 49s
GL backend: fixed copying textures to/from default frame buffer (#438)
Build NuGet package #206: Commit 83db67b pushed by TheMostDiligent
September 28, 2023 22:41 42m 27s development
September 28, 2023 22:41 42m 27s
GL backend: fixed copying textures to/from default frame buffer (#438)
Build NuGet package #205: Commit 5f1d8b9 pushed by TheMostDiligent
September 28, 2023 22:33 40m 24s development
September 28, 2023 22:33 40m 24s
Reworked texture copying in OpenGL (close #438)
Build NuGet package #204: Commit a517455 pushed by TheMostDiligent
September 28, 2023 06:26 53m 9s development
September 28, 2023 06:26 53m 9s
Reworked texture copying in OpenGL (close #438)
Build NuGet package #203: Commit 281ced2 pushed by TheMostDiligent
September 28, 2023 06:19 37m 53s development
September 28, 2023 06:19 37m 53s
Reworked texture copying in OpenGL (close #438)
Build NuGet package #202: Commit 0f9dff7 pushed by TheMostDiligent
September 28, 2023 06:15 41m 13s development
September 28, 2023 06:15 41m 13s
Allow preserveDrawingBuffer
Build NuGet package #201: Commit 94786b3 pushed by thearperson
September 25, 2023 06:04 10m 26s emscripten
September 25, 2023 06:04 10m 26s
GHA: use mingw tag for acrtions
Build NuGet package #200: Commit ba95326 pushed by TheMostDiligent
September 23, 2023 19:16 42m 10s mingw_fix
September 23, 2023 19:16 42m 10s
Trigger build
Build NuGet package #199: Commit 9fc6f8f pushed by TheMostDiligent
September 23, 2023 18:46 41m 21s mingw_fix
September 23, 2023 18:46 41m 21s
Updated sRGB<->Linear conversion functions
Build NuGet package #198: Commit 221bfe5 pushed by TheMostDiligent
September 18, 2023 05:07 44m 18s master
September 18, 2023 05:07 44m 18s
Updated sRGB<->Linear conversion functions
Build NuGet package #197: Commit 221bfe5 pushed by TheMostDiligent
September 18, 2023 04:27 32m 26s development
September 18, 2023 04:27 32m 26s
Added convenience constructors for PSO create info structs
Build NuGet package #196: Commit 27bf77a pushed by TheMostDiligent
September 17, 2023 23:34 25m 58s master
September 17, 2023 23:34 25m 58s
Added convenience constructors for PSO create info structs
Build NuGet package #195: Commit 27bf77a pushed by TheMostDiligent
September 17, 2023 22:33 38m 54s development
September 17, 2023 22:33 38m 54s
GL backend: improved handling of sRGB framebuffers and seamless cubemaps
Build NuGet package #194: Commit 5c7954a pushed by TheMostDiligent
September 17, 2023 03:08 39m 36s master
September 17, 2023 03:08 39m 36s
GL backend: improved handling of sRGB framebuffers and seamless cubemaps
Build NuGet package #193: Commit 5c7954a pushed by TheMostDiligent
September 17, 2023 02:26 41m 8s development
September 17, 2023 02:26 41m 8s
SwapChainGL: correct color format if sRGB framebuffers are not enabled
Build NuGet package #192: Commit 74a926d pushed by TheMostDiligent
September 16, 2023 23:51 41m 4s development
September 16, 2023 23:51 41m 4s
Use DILIGENT_CONSTEXPR macro in Metal interface headers
Build NuGet package #191: Commit 9b82c58 pushed by TheMostDiligent
September 15, 2023 05:39 46m 39s master
September 15, 2023 05:39 46m 39s
Use DILIGENT_CONSTEXPR macro in Metal interface headers
Build NuGet package #190: Commit 9b82c58 pushed by TheMostDiligent
September 15, 2023 04:38 41m 43s development
September 15, 2023 04:38 41m 43s
Enabled render passes without attachments (close #437)
Build NuGet package #189: Commit cdc56cb pushed by TheMostDiligent
September 15, 2023 04:16 39m 20s development
September 15, 2023 04:16 39m 20s
Enabled render passes without attachments (close #437)
Build NuGet package #188: Commit 5a4f646 pushed by TheMostDiligent
September 15, 2023 02:27 39m 26s development
September 15, 2023 02:27 39m 26s
Enabled render passes without attachments (close #437)
Build NuGet package #187: Commit d6da095 pushed by TheMostDiligent
September 14, 2023 22:04 41m 8s development
September 14, 2023 22:04 41m 8s
Enabled draw commands without render targets (#437)
Build NuGet package #186: Commit 686b852 pushed by TheMostDiligent
September 14, 2023 21:31 44m 26s development
September 14, 2023 21:31 44m 26s
ShaderGLImpl::LinkProgram: throw an exception if linkage fails (close…
Build NuGet package #185: Commit 7ad2914 pushed by TheMostDiligent
September 14, 2023 18:04 49m 19s master
September 14, 2023 18:04 49m 19s
ShaderGLImpl::LinkProgram: throw an exception if linkage fails (close…
Build NuGet package #184: Commit 7ad2914 pushed by TheMostDiligent
September 14, 2023 17:09 42m 6s development
September 14, 2023 17:09 42m 6s
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