You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
When track 103 finishes playing, and track 82 is about to start (when you beat phase 3 of Kefka, and it's moving on to the final phase), there is a long (5-7 second) period of dead silence before track 82 starts playing.
I'm assuming this is caused by the music on track 103 cutting to nothing as soon as the fade-out to end that section of the track starts, but not sure.
I don't believe we had this issue previously, so might be caused by a recent bugfix.
The text was updated successfully, but these errors were encountered:
When track 103 finishes playing, and track 82 is about to start (when you beat phase 3 of Kefka, and it's moving on to the final phase), there is a long (5-7 second) period of dead silence before track 82 starts playing.
I'm assuming this is caused by the music on track 103 cutting to nothing as soon as the fade-out to end that section of the track starts, but not sure.
I don't believe we had this issue previously, so might be caused by a recent bugfix.
The text was updated successfully, but these errors were encountered: