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event.go
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event.go
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// Copyright 2016 Josh Deprez
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package awakengine
import "github.com/DrJosh9000/vec"
type EventType int
const (
EventNone = EventType(iota)
EventMouseDown
EventMouseUp
)
type Event struct {
Time int
Type EventType
ScreenPos vec.I2 // 0,0 is top left of screen.
WorldPos vec.I2 // 0,0 is origin of world.
MouseDown bool
}