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request: please add support for Godot engine via gdnative #165
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here is a link to godot's issue tracker, where I also raised it - perhaps dragonbones developers can get a discussion going with godot developers? one godot dev is already working on a dragonbones module, but it is likely not a gdnative binding - what I am requesting here |
You can try this: GDDragonBones Plugin |
@sanja-sa awesome! I will give this a try at home later. |
@blurymind Yes. I'm waiting release of Godot 3.0. |
What is godot:
https://godotengine.org
It is an extremely popular MIT open source game engine. Advantages it has over cocos:
What is gdnative:
https://godotengine.org/article/dlscript-here
gdnative allows use of c++ in godot. It will allow to bind dragonbones cpp runtime and use it as an addon in godot
please! :)
Godot is so good, it is just a shame it is not supported. A lot of people in the godot community would love to use dragonbones in their projects. It has been requested on their issue tracker multiple times
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