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Hello folks.
I would like to help develop this feature.
I'm looking at the code for the import from Live2d and think that I could perhaps reference that to create the export to Live2d function. However, I know nothing about this and find it all very confusing at this point.
Is there some documentation or examples that explain what is required to make a DragonBones-to-X function?
A feature to convert DragonBones Json to Live2D Json will be really helpful. If contributors can help?
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