Releases: DragonEggBedrockBreaking/VanillaDisable
1.3.2
-
Fixes crashes when joining servers (#8)
1.3.1
- Fixes compatibility with origins-classes (#6)
- Blame @DragonEggBedrockBreaking
1.3.0
-
Add gamerules for toggling biomes in each dimension
-
Add gamerules for toggling different player actions
-
Add instant food eating to the
oldHunger
gamerule -
Require fabric loader >=0.13.1 (previously 0.12.12)
-
Convert mappings to mojang mappings:
- These mappings are easier to develop with
- They have a more restrictive licence
- Yarn developers can no longer read my sauce, but they don't do it anyway
1.2.0
-
Separate different ore types, before ORE meant overworld ores, nether ores, alternative stone types, and magma veins.
-
Add a gamerule for pigs breeding with wheat instead of carrots, potatoes, and beetroot
-
Add gamerule for using the old hunger system
-
Add gamerule for toggling mobs burning in sunlight
-
Add gamerule for toggling whether ender dragons shoot fireballs
-
Add gamerule for toggling whether some end pillars have cages
-
Add gamerule for using the old boat system
-
Fixed two issues with spawn eggs:
- A crash when trying to use them
- The gamerule being inverted
-
Multiple technical changes for building:
- Uses quiltflower decompiler
- Modrinth maven has hashes now, so automatically gets dependencies from there
- Change jar file name
- Override fabric.mod.json version key from buildscript (meaning it is just {dev-env} in a dev env)
- Update to Brachyura 0.57 (numerous bugfixes)
1.1.0
-
Added new gamerule category for toggling enchantments, e.g. fire aspect.
-
Added new gamerule category for toggling worldgen features, including features for:
- toggling whether certain structures generate
- toggling whether certain generation features generate
- toggling whether the end spawn platform generates
-
Added a gamerule to the fluids category for toggling whether bubble columns work.
-
Added some gamerules to the mobs category, including gamerules for:
- trading with villagers
- bartering with piglins
- withers being able to spawn
-
Fixed a bug where the absorption effect gamerule didn't show up properly in the gamerule menu.
-
Fixed a possible bug where mob categories' despawn toggle doesn't work.
-
Fixed a bug where villagers can despawn (#4).
-
Implemented a Mixin Configuration Plugin using CaffeineConfig (now bundled).
1.0.4
- In 1.0.3, compatibility with Inspecio was fixed, but part of that fix was hardcoding the values for Fish and Axolotls. This breaks mods that add other Bucketable mobs, and will also break Frogs in 1.19. This release fixes all of those mobs/mods, and maintains compatibility with Inspecio.
- Fixed bugginess when using water in the nether - there was a small error in the code that caused water in the nether to be extremely buggy, this has been fixed - water in the nether should now work fine.
- Rewrite knockback enchantment code - although no mod incompatibilities have been reported yet, it is possible for another mod editing the same code to be incompatible with the old code. This has now been rewritten in a much more compatible way.
1.0.3
- Rewrite all gamerule Mixins that include long if statement chains to use maps, including Mixins for the following gamerules:
- command toggles
- damage toggles
- effect toggles
- knockback toggles
- despawning toggles
- mobcap toggles
- spawner toggles
- mob spawning toggles
- Fix mod compatibility with the following mods:
- And do some misc changes for code cleanliness and compatibility, including:
- rewrite infinite fluid source code to not use
@Redirect
- add
@Unique
to all methods I created - avoid constructors to instead use casts or other method calls
- rewrite infinite fluid source code to not use
- Blame @LilyRose2798 for the original implementation of maps, and @DragonEggBedrockBreaking for the rest
1.0.2
- Fix LICENSE in
fabric.mod.json
(Blame @NoComment1105) - Fix
/ban
command toggle (Blame @DragonEggBedrockBreaking)
1.0.1
- Rewrite mobcap code to make it work better and to preserve vanilla parity (Blame @DragonEggBedrockBreaking)
1.0.0
VanillaDisable is a fabric mod that allows you to toggle or change many vanilla features through the vanilla gamerule system.
See all 207 gamerules on the GitHub wiki.
Blame @DragonEggBedrockBreaking
Blame @maximumpower55
Blame @Wesley1808
Blame @Fallen-Breath