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Sometimes offline mode players join too late #471

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lukeeey opened this issue Apr 3, 2020 · 3 comments
Open

Sometimes offline mode players join too late #471

lukeeey opened this issue Apr 3, 2020 · 3 comments
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@lukeeey
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lukeeey commented Apr 3, 2020

Introduction

When joining with offline mode, sometimes the chunks get sent before the bedrock client has spawned (i think that's the issue) and then chunks don't show.

I have mitigated this by have a 4 second delay before joining the remote server, but it isn't always enough.

@basaigh
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basaigh commented Apr 18, 2020

I haven't checked in about a week or so but the for second delay can get me kicked saying "flying is not allowed on the server" which is a simple fix for locally hosted servers - just allow flight - but not so much external ones

@james090500
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This is to do with how players are spawned. It's a known bug and I will take a look tomorrow probably

@lukeeey
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lukeeey commented Apr 18, 2020

The delay has nothing to do with any server bugs as you don't actually connect to the server until after the delay.

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