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Make it so a Gene Mod A can specify another Gene Mod B as a requirement. I leave to you the decision of whether the Gene Mod A should be visible in the list even if Gene Mod B is not installed on the soldier.
The text was updated successfully, but these errors were encountered:
I'd like to split Adaptation/Supercompensation into two separate Gene Mods, where you can acquire Adaptation only after you get Supercompensation. I also have an enhancement followup Gene Mod for Rabbit Genes waiting on this.
Make it so a Gene Mod A can specify another Gene Mod B as a requirement. I leave to you the decision of whether the Gene Mod A should be visible in the list even if Gene Mod B is not installed on the soldier.
The text was updated successfully, but these errors were encountered: