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Tray Exit not working as of 5.12.0 Stable #2299

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taiiat0 opened this issue Sep 26, 2024 · 3 comments
Closed

Tray Exit not working as of 5.12.0 Stable #2299

taiiat0 opened this issue Sep 26, 2024 · 3 comments
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@taiiat0
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taiiat0 commented Sep 26, 2024

  • Version: 5.12.0 Stable
  • Game Version: Odyssey
  • OS: win10 22H2
  • OS Locale: English

Describe the bug
as of the last Stable, now when i hit Exit on the Tray, EDMC doesn't actually shutdown. the UI says shutting down, but nothing happens.
Clicking the X on the UI does close it, however.
Clicking the X first also works fine, it's just the Tray option that seems to not be doing anything now.

(was working before this build)

Expected behavior
hit Exit on Tray, EDMC shuts down/exits

Logs
EDMarketConnector.log
EDMarketConnector-debug.log

@taiiat0 taiiat0 added bug unconfirmed An unconfirmed bug labels Sep 26, 2024
@Rixxan
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Rixxan commented Sep 29, 2024

Looking through your logs, I see a number of errors regarding the "ATEL" plugin. Does this issue still persist if you remove that plugin? It's possible that plugin is causing EDMC to hang.

@Rixxan Rixxan self-assigned this Sep 29, 2024
@github-project-automation github-project-automation bot moved this to Needs triage in Bug Triage Sep 29, 2024
@Rixxan Rixxan added this to the 5.13 milestone Sep 29, 2024
@Rixxan Rixxan moved this from Needs triage to Medium Priority in Bug Triage Sep 29, 2024
@taiiat0
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taiiat0 commented Oct 3, 2024

whoops, sorry, forgot to check back with this.
Today, uh... i updated to the new build first, and i tried launching and exiting, running it for a while, doing some stuff in the game... and exiting via Tray worked every time now(without having tried changing anything about usage/Plugins used yet) :|

i don't know if that build change could have made any difference here, but i only brought it up as i'd experienced it on several Days over the course of a Week (sporadically, playing the game here then not for a Day or two, Et Cetera) and had seemed to become consistent.
so, blep, can't reproduce it now, and i couldn't say why not...

@Rixxan
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Rixxan commented Oct 3, 2024

I'm just glad it's fixed! Thanks for the update.

Given that, we'll say 5.12.1 fixed it and I'll close this out. If it comes back please feel free to reopen.

@Rixxan Rixxan closed this as completed Oct 3, 2024
@github-project-automation github-project-automation bot moved this from Medium Priority to Closed (Fixed) in Bug Triage Oct 3, 2024
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