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4.x UI makeover TorqueGameEngines#5: Artwork changes & additions
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StudioDimSum committed Dec 1, 2022
1 parent 188e4e3 commit 5f87a33
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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="iconbuttonlarge_image"
imageFile="@assetFile=iconbuttonlarge.png"
UseMips="true"
isHDRImage="false"
imageType="Albedo" />
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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="panel_hide_d_image"
imageFile="@assetFile=panel_hide_d.png"
UseMips="true"
isHDRImage="false"
imageType="Albedo" />
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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="panel_hide_h_image"
imageFile="@assetFile=panel_hide_h.png"
UseMips="true"
isHDRImage="false"
imageType="Albedo" />
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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="panel_hide_n_image"
imageFile="@assetFile=panel_hide_n.png"
UseMips="true"
isHDRImage="false"
imageType="Albedo" />
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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="panel_show_d_image"
imageFile="@assetFile=panel_show_d.png"
UseMips="true"
isHDRImage="false"
imageType="Albedo" />
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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="panel_show_h_image"
imageFile="@assetFile=panel_show_h.png"
UseMips="true"
isHDRImage="false"
imageType="Albedo" />
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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="panel_show_n_image"
imageFile="@assetFile=panel_show_n.png"
UseMips="true"
isHDRImage="false"
imageType="Albedo" />
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<ImageAsset
AssetName="particleEmitter_btn_image"
imageFile="@assetFile=particleEmitter_btn.png"
imageType="GUI"/>
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<ImageAsset
AssetName="pointLight_btn_image"
imageFile="@assetFile=pointLight_btn.png"/>
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<ImageAsset
AssetName="soundEmitter_btn_image"
imageFile="@assetFile=soundEmitter_btn.png"/>
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<ImageAsset
AssetName="spotLight_btn_image"
imageFile="@assetFile=spotLight_btn.png"/>
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<ImageAsset
AssetName="triggerZone_btn_image"
imageFile="@assetFile=triggerZone_btn.png"/>
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<ImageAsset
AssetName="waterBlock_btn_image"
imageFile="@assetFile=waterBlock_btn.png"/>

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