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I am trying to combine ArmSwinger with NewtonVR and I've found that ArmSwinger finds SteamVR_ControllerManager only when Awake() is change to Start(). There are still some null reference errors, but my first guess is that NewtonVR deactivates some controller objects dynamically.
Does anyone know of any potential problems that this change could introduce?
The text was updated successfully, but these errors were encountered:
I am trying to combine ArmSwinger with NewtonVR and I've found that ArmSwinger finds
SteamVR_ControllerManager
only whenAwake()
is change toStart()
. There are still some null reference errors, but my first guess is that NewtonVR deactivates some controller objects dynamically.Does anyone know of any potential problems that this change could introduce?
The text was updated successfully, but these errors were encountered: