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Releases: Elenterius/Biomancy

1.20.1-v2.8.2.0

17 Jun 22:44
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Features

  • add russian translation by VladYslaV (a9312a9)

Bug Fixes

  • fix durability display of living armor items (b72bb72)
  • remove ability to stack Caustic Gunblade items (59483f4)
  • remove unintentional fleshtongue obfuscation of Chrysalis error messages (bc58ba2)

1.20.1-v2.8.1.0

30 May 19:29
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1.20.1-v2.8.0.0

29 May 20:07
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⚠ BREAKING CHANGES

  • refactor tributes
  • refactor recipe handling and replace all static food digesting recipes with one dynamic recipe
  • refactor living tools
  • refactor nutrients api
  • rework Nutrients handling and add fluid fuel support
  • removes the following EntityType tags: sharp_fang, sharp_claw, sinew, toxin_gland, volatile_gland, bile_gland, bone_marrow, withered_bone_marrow
  • migrate from entity tags to loot-table based despoil loot

Features

  • add Acid Coat ability to Caustic Gunblade (8a07dc8)
  • add Acolyte Armor (173d431)
  • add backwards compatibility for the removed bio-forge tab (abf2202), closes #118
  • add Bio-Alchemical Epidermis ability to Acoylte Armor (d3d1127)
  • add Biometric Membrane (6c469a3)
  • add Caustic Gunblade (7ef4c3d)
  • add Chrysalis Block (701fc0f)
  • add crafting recipe for the removal of Flesh Mound settings from a Primordial Cradle item (e5155ac)
  • add crafting recipes for smooth and porous variants of primal flesh (7d03e2b)
  • add distinct block model for Primal Orifices that are half full (1a69683)
  • add Gastric Acid Juice (ca96c78)
  • add living tools with max nutrients amount to creative tab (78283de)
  • add Mob Essence (81d8fc4)
  • add mob Essence Extractor (b2e6a07)
  • add Modular Larynx (d967c71)
  • add not_removable_with_cleansing_serum mob-effect tag (ed6d65a)
  • add ornamental flesh slab (c2c717d)
  • add proper flesh tongue comments (2f1107d)
  • add recipes for armor and gunblade (f21e405)
  • add Recipes for Essence Extractor and Modular Larynx (b783dcd)
  • add rudimentary placeholder icons for Caustic Gunblade (5f1c30c)
  • add Self-Feeding enchantment (28bdfca)
  • add Smooth & Porous Primal Flesh variants for blocks, slabs, stairs and walls (db8c38e)
  • add Surgical Precision enchantment (63c2404)
  • add symbiontic repair enchantment (b59f6fa)
  • add The Thorn shield (c0cbda7)
  • add tooltips to primal items (61d5f7c)
  • add usage information to the Modular Larynx tooltip (730bd46)
  • alexs-caves: rework decomposer recipe result for sea pigs (c9d846d)
  • buff: change the Ravenous Claws damage from generic to bleed (5e738a5)
  • buff: increase fuel value for Nutrient Paste (2 -> 3) and Nutrient Bar (18 -> 27) (56e0370)
  • buff: increase nutrients storage for acolyte chestplate and leggings from 200 to 250 (0ebb48f)
  • buff: increase Ravenous Claws attack damage by 0.5 points (cf14b23)
  • buff: increase repair value of nutrients for living items (0745169)
  • buff: make bleed and acid damage bypass Invincibility-Frames (4af9092)
  • buff: make Primordial Core crafting recipe cheaper (ed00205)
  • change attack reach indicator of Ravenous Claws (f5a35aa)
  • change decomposer recipe output for any Eggs from to (70b096b)
  • change how mob sounds are found & store them on mob essence (4919f0f)
  • change nutrients recipes (68a6f0f)
  • change the requirements of the Kitty Cat advancement to also trigger for ocelots (8bc8696)
  • crossbow hold Caustic Gunblade in ranged mode (3e3acd0)
  • improve filtering of items that can't be eaten by the cradle (20d96c3)
  • improve tooltips looks & readability by removing the horizontal rule bar (7e57616)
  • improve wording of tooltip hint for showing more info (a650a4e)
  • include primal flesh variants in flesh mound growth (e90cca9)
  • increase anomaly spawn chance of Cradle by 2% (b757c6c)
  • make all bio-machines fluid fuel consumers (IFluidHandler Capability) (5255124)
  • make despoil loot-table driven where each mob has its own loot-table (94594ab)
  • make Essence Anemia effect non-removable (0cf8dd6)
  • make it possible to also collect acid from Primal Orifices with glass bottles (3e72747)
  • make minor tweaks to advancements (0624a07)
  • make ModularLarynx capable of playing ambient, hurt and death sounds (e63cf24)
  • make Primal Bloom mineable with shears or silk-touch (6107eb5)
  • make Primal Bloom placeable on all primal block variants (6da7fec)
  • make Suspicious Stew a valid source of life energy for the Primordial Cradle (460119e), closes #125
  • make the durability bar always visible for living tools without max nutrients (3f9f310)
  • make The Thorn shield a living tool (d81e6fa)
  • move the ravenous claws hud element below the crosshair (0dc1726)
  • nerf: consume extra nutrients/charge when triggering abilities of the Ravenous Claws (547263e)
  • nerf: decrease value of Suspicious Stew for cradle sacrifices (c58a791)
  • nerf: drastica...
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1.20.1-v2.7.4.0

28 May 23:10
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1.20.1-v2.7.4.0 Pre-release
Pre-release

Features

  • add Self-Feeding enchantment (943ea83)
  • buff: increase repair value of nutrients for living items (e983239)
  • rework symbiontic mending enchantment into a more beneficial but cursed enchantment called Parasitic Metabolism (3bc8bce)

Bug Fixes

  • remove ability to enchant living tools and armor with unbreaking (befc8b1)

1.20.1-v2.7.3.0

26 May 23:20
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1.20.1-v2.7.3.0 Pre-release
Pre-release

Features

  • add crafting recipe for the removal of Flesh Mound settings from a Primordial Cradle item (91aff61)
  • add living tools with max nutrients amount to creative tab (ebdb41d)
  • add recipes for armor and gunblade (c5ca421)
  • add symbiontic repair enchantment (6b3ee6d)
  • make minor tweaks to advancements (956d3e6)
  • tweak which enchantments can be applied to living tools (fa3fb99)
  • update Bloomberry texture (d21dbaf)
  • update chrysalis textures (f3f683f)
  • update Extractor texture (9c6dc2a)
  • update Flesh Door textures (fc74c5a)
  • update nutrient paste & bar textures (8f98568)
  • update Primordial Flesh Blob textures (1166b26)

Bug Fixes

  • fix acid fluid applying potion effects to spectators (b14b1be)
  • remove ability to enchant flesh armor with unbreaking (464f4c9)

1.20.1-v2.7.2.0

24 May 00:44
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1.20.1-v2.7.2.0 Pre-release
Pre-release

Features

  • add rudimentary placeholder icons for Caustic Gunblade (533e2cc)
  • crossbow hold Caustic Gunblade in ranged mode (5cf5541)
  • only deal acid melee damage when Caustic Gunblade is coated in acid (c4aa926)
  • show ammo amount status on Caustic Gunblade model (b734692)
  • tweak Caustic Gunblade attack speed (abebc1b)
  • tweak reload behavior of Caustic Gunblade (fdc3ad7)
  • use nutrients for Caustic Gunblade durability (58a79a6)

Bug Fixes

  • fix Caustic Gunblade animation not showing the acid coat (684a509)

1.20.1-v2.7.1.0

22 May 22:40
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1.20.1-v2.7.1.0 Pre-release
Pre-release

Features

  • add Acid Coat ability to Caustic Gunblade (c0d7fe0)
  • remove ability to place Acid Fluid with the Caustic Gunblade (9ffe742)

Bug Fixes

  • fix mixin incompatibility with Apothic-Attributes mod (1c8a57c)

1.20.1-v2.7.0.0

20 May 00:43
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1.20.1-v2.7.0.0 Pre-release
Pre-release

⚠ BREAKING CHANGES

  • refactor tributes
  • refactor recipe handling and replace all static food digesting recipes with one dynamic recipe

Features

  • add Acolyte Armor (ef8e594)
  • add Bio-Alchemical Epidermis ability to Acoylte Armor (31a6cc4)
  • add Caustic Gunblade (e90444a)
  • add proper flesh tongue comments (14e2256)
  • buff: increase fuel value for Nutrient Paste (2 -> 3) and Nutrient Bar (18 -> 27) (04a6bd0)
  • make the durability bar always visible for living tools without max nutrients (8b0131a)
  • re-balance digesting recipes (nerf cocoa beans, bamboo, melon, pumpkin, cake, etc.) (a2fdc35)
  • refactor recipe handling and replace all static food digesting recipes with one dynamic recipe (52b5a5e)
  • refactor tributes (ad49699)
  • remove experimental Toxicus & Bile-Spitter items (45a3e4f)
  • slightly tweak cradle behavior and limit Cradle attack on failure to sacrifices with high hostility (0a3728e)
  • tweak decomposing recipes (nerf golden carrot & golden apple; buff magma cream) (f5ccf4d)

1.20.1-v2.6.0.0

12 Apr 22:19
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1.20.1-v2.6.0.0 Pre-release
Pre-release

⚠ BREAKING CHANGES

  • refactor living tools
  • refactor nutrients api
  • rework Nutrients handling and add fluid fuel support

Features

  • add crafting recipes for smooth and porous variants of primal flesh (e96fd38)
  • add distinct block model for Primal Orifices that are half full (8deb708)
  • add Gastric Acid Juice (8fd0003)
  • add not_removable_with_cleansing_serum mob-effect tag (803eed5)
  • add The Thorn shield (4047282)
  • add tooltips to primal items (048aec0)
  • buff: change the Ravenous Claws damage from generic to bleed (4351898)
  • buff: make bleed and acid damage bypass Invincibility-Frames (6c3ff9d)
  • change attack reach indicator of Ravenous Claws (9179f7b)
  • change nutrients recipes (6562bdb)
  • improve tooltips looks & readability by removing the horizontal rule bar (e346026)
  • increase anomaly spawn chance of Cradle by 2% (f78f3ba)
  • make all bio-machines fluid fuel consumers (IFluidHandler Capability) (a9e1cf9)
  • make Essence Anemia effect non-removable (434f631)
  • make it possible to also collect acid from Primal Orifices with glass bottles (945252e)
  • make ModularLarynx capable of playing ambient, hurt and death sounds (6fb18a4)
  • make The Thorn shield a living tool (e416561)
  • move the ravenous claws hud element below the crosshair (693a108)
  • nerf: consume extra nutrients/charge when triggering abilities of the Ravenous Claws (d90c76b)
  • nerf: drastically reduce nutrients fuel value of everything (ac6ace6)
  • reduce hostile spawn chance of Cradle by 15% (4e49e03)
  • rename Acid fluid to Gastric Acid (1ed0a9d)
  • show nutrient fuel value of items inside bio-machine GUIs (2cc5ab0)
  • tweak Essence Anemia effect color (a2c0868)
  • update Modular Larynx model (d39c444)

Bug Fixes

  • fix extractor item animation playing on all other extractor items when looking at a mob (dc4f2b1)
  • fix missing acid bucket pickup sounds (2bdcc61)
  • fix missing translation for fleshkin eat sounds (d2791aa)
  • try to fix the rare issue where the Cradle Chamber is unable to form a floor by lowering Acid Chambers by 0.25 units (6760c47)

Miscellaneous Chores

  • refactor living tools (9e6f0db)
  • refactor nutrients api (3e1f68f)
  • rework Nutrients handling and add fluid fuel support (20a2682)

1.20.1-v2.5.2.0

02 Apr 18:21
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1.20.1-v2.5.2.0 Pre-release
Pre-release

Features

  • add Biometric Membrane (914cccb)
  • add Chrysalis Block (49f04db)
  • add Mob Essence (63c59ea)
  • add mob Essence Extractor (99d8c7b)
  • add Modular Larynx (63e55a2)
  • add Surgical Precision enchantment (710f3ed)
  • make Primal Bloom mineable with shears or silk-touch (891e340)
  • make Suspicious Stew a valid source of life energy for the Primordial Cradle (1710d5b), closes #125
  • nerf: decrease value of Suspicious Stew for cradle sacrifices (5e0bd05)

Bug Fixes

  • fix custom shader being applied incorrectly (5e9e458)
  • fix the glowing eye of the Primordial Cradle not displaying the amount life energy correctly (7ca00fa)
  • properly fix block tinting issues (4819c58)
  • remove biomancy's stonecutting recipes from the minecraft namespace (ac0b552)