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Having no storage left on a drive causes the player link data to be empty when trying to save data.
Game Version
Other
What platform are you using?
Forge
Platform version
1.18.2
Config File
# This is what will be displayed in-game when someone types into the bots channel# PLACEHOLDERS:# %user% - The username# %id% - The user ID# %msg% - The messageingame_discordMessage = "§6[§#5865F2DISCORD§6]§r <%user%> %msg%"# This is what will be displayed in-game when someone sends an reply into the bots channel# PLACEHOLDERS:# %user% - The username# %id% - The user ID# %msg% - The reply message# %ruser% - The username of the message that got the reply# %rmsg% - The replied messageingame_discordReplyMessage = "§6[§#5865F2DISCORD§6]§r §a%user%§r in reply to §3%ruser%§r: %msg%"# Message shown when hovering over the username of an discord message# PLACEHOLDERS:# %user% - The users display name (Someone123)# %user#tag% - The users username (@username) or user tag (User#0001)# %id% - The user ID## NOTE: using an @ here can cause ping sounds in-gamediscordUserHover = "§3Discord User %user%\n§aClick to mention"# This message will edited in / sent when the server finished startingserverStarted = "Server Started!"# Message to show while the server is starting# This will be edited to SERVER_STARTED_MSG when webhook is falseserverStarting = "Server Starting..."# This message will be sent when the server was stoppedserverStopped = "Server Stopped!"# The message to print to discord when it was possible to detect a server crashserverCrash = "Server Crash Detected :thinking:"# Gets sent when an player joins## PLACEHOLDERS:# %player% - The player's nameplayerJoin = "%player% joined"# Gets sent when an player leaves## PLACEHOLDERS:# %player% - The player's nameplayerLeave = "%player% left"# Gets sent when an player dies## PLACEHOLDERS:# %player% - The player's name# %msg% - The death messageplayerDeath = "%player% %msg%"# Message sent instead of playerLeave, when the player times out## PLACEHOLDERS:# %player% - The player's nameplayerTimeout = "%player% zotted out!"# Gets sent when an player finishes an advancement# Supports MultiLined messages using \n## PLACEHOLDERS:# %player% - The player's name# %advName% - The advancement name# %advDesc% - The advancement description# %advNameURL% - The advancement name in an URL-Encoded form# %advDescURL% - The advancement description in an URL-Encoded formadvancementMessage = "%player% just made the advancement **%advName%**\n_%advDesc%_"# The chat message in discord, sent from an player in-game## PLACEHOLDERS:# %player% - The player's name# %msg% - The chat messagediscordChatMessage = "%player%: %msg%"# Sent to a player when someone reacts to his messages# PLACEHOLDERS:# %name% - (Nick-)Name of the user who reacted (format: 'SomeNickName')# %name2% - Name of the user who reacted with discord discriminator (format: 'SomeName#0123')# %msg% - Content of the message which got the reaction# %emote% - The reacted emotereactionMessage = "§6[§#5865F2DISCORD§6]§r§7 %name% reacted to your message \"§9%msg%§7\" with '%emote%'"# Message shown for attachmentsattachment = "Attachment"# Message shown for stickerssticker = "Sticker"# Header for Embedsembed = "Embed"# Message shown for embed imagesembedImage = "Image"# Message shown for embed messagesembedMessage = "Message"# Hover message for the bot tag in-gamebot = "This user is an bot"# Strings about the discord commands
[commands]
# Shown in console when trying to use a in-game only commandingameOnly = "This command can only be executed in-game!"# Shown in-game when trying to use a console only commandconsoleOnly = "This command can only be executed from console!"# Shown when successfully reloading the config fileconfigReloaded = "Config reloaded!"# Shown when an subcommand is disabledsubcommandDisabled = "This subcommand is disabled!"# Message sent when user does not have permission to run a commandnoPermission = "You don't have permission to execute this command!"# Message sent when an invalid command was typed## PLACEHOLDERS:unknownCommand = "Unknown command, try `/help` for a list of commands"# Message if a player provides less arguments than requirednotEnoughArguments = "Not enough arguments"# Message if a player provides too many argumentstooManyArguments = "Too many arguments"# Message if a player can not be found## PLACEHOLDERS:# %player% - The player's nameplayerNotFound = "Can not find player \"%player%\""# The message for 'list' when no player is onlinecmdList_empty = "There is no player online..."# The header for 'list' when one player is onlinecmdList_one = "There is 1 player online:"# The header for 'list'# PLACEHOLDERS:# %amount% - The amount of players onlinecmdList_header = "There are %amount% players online:"# Header of the help commandcmdHelp_header = "Your available commands in this channel:"# Message sent when ignoring Discord messagescommandIgnore_ignore = "You are now ignoring Discord messages!"# Message sent when un-ignoring Discord messagescommandIgnore_unignore = "You are no longer ignoring Discord messages!"# Message sent when using the uptime command## PLACEHOLDERS:# %uptime% - Uptime in uptime format, see uptimeFormatcmdUptime_message = "The server is running for %uptime%"# The format of the uptime command# For more help with the formatting visit https://commons.apache.org/proper/commons-lang/apidocs/org/apache/commons/lang3/time/DurationFormatUtils.htmluptimeFormat = "dd 'days' HH 'hours' mm 'minutes'"# Shows when running slash commands as command responseexecuting = "Executing..."# Command argument description for the linkcheck command's Discord user parametercmdLinkcheck_userargDesc = "The discord user to check"# Command argument description for the linkcheck command's minecraft player parametercmdLinkcheck_mcargDesc = "The minecraft player's UUID or Name to check"# Sent when checked user is not linkedcmdLinkcheck_notlinked = "This account is not linked!"#cmdLinkcheck_discordAcc = "Discord-Account: "cmdLinkcheck_minecraftAcc = "Minecraft Account: "cmdLinkcheck_minecraftAccFloodgate = "Minecraft (Bedrock) UUID: "cmdLinkcheck_cannotGetPlayer = "Error getting player information! Maybe you used an invalid name / UUID"cmdSett_key = "Destination settings key"cmdSett_val = "Settings value"cmdSett_set = "Change an setting"cmdSett_get = "Retrieve an setting value"# Command descriptions
[commands.descriptions]
settings = "Allows you to edit your personal settings"uptime = "Displays the server uptime"help = "Displays a list of all commands"list = "Lists all players currently online"link = "Links your Discord account with your Minecraft account"whitelist = "Whitelists you on the server by linking with Discord"linkcheck = "Shows info about an linked discord user or an in-game player"# Strings about the account linking feature
[linking]
# Sent to the user when he linked his discord successfully# PLACEHOLDERS:# %player% - The in-game player namelinkSuccessful = "Your account is now linked with %player%.\nUse /settings to view and set some user-specific settings"# Sent to the user when linking failslinkFailed = "Account link failed. You done goofed."# Sent when an already linked user attempts to link an account# PLACEHOLDERS:# %player% - The in-game player namealreadyLinked = "Your account is already linked with %player%"# Sent when attempting to use personal commands while not linked# PLACEHOLDERS:# %method% - The currently enabled method for linkingnotLinked = "Your account is not linked! Link it first using %method%"# Message of the link method in whitelist mode# Used by %method% placeholderlinkMethodWhitelistCode = "joining the server and then using `/link <whitelist-code>` here"# Message of the link method in normal mode# Used by %method% placeholderlinkMethodIngame = "`/discord link` in-game"# Sent when attempting to whitelist-link with an non uuid string# PLACEHOLDERS:# %arg% - The provided argumentlink_argumentNotUUID = "Argument \"%arg%\" is not an valid UUID or Name."# Sent when attempting to link with an unknown numberinvalidLinkNumber = "Invalid link number!"# Sent when attempting to link with an invalid numberlinkNumberNAN = "This is not a number!"# Message shown to players who are not whitelisted using discord# No effect if discord whitelist is offnotWhitelistedCode = "§cYou are not whitelisted.\nJoin the discord server for more information\nhttps://discord.gg/someserver\nYour Whitelist-Code is: §6%code%"# Message shown to players who are whitelisted using discord but don't have the required role anymore# No effect if discord whitelist is offnotWhitelistedRole = "§cYou are whitelisted, but you need an role to join.\nSee the discord server for more information"# Sent when trying to link without an required rolelink_requiredRole = "You need to have an role to use this"# Sent when trying to link as an non-memberlink_notMember = "You are not member of the Discord-Server this bot is operating in!"# Sent to the user when he linked his discord successfully# PLACEHOLDERS:# %name% - The linked discord name# %name#tag% - The linked discord name with taglinkSuccessfulIngame = "Your account is now linked with discord-user %name#tag%"# Message shown to players who want to link their discord account in-game## PLACEHOLDERS:# %num% - The link numberlinkMsgIngame = "Send this command to the server channel to link your account: /link %num%\nThis number will expire after 10 minutes"# Shown when hovering over the link messagehoverMsg_copyClipboard = "Click to copy command to clipboard"# Strings about the personal settings feature
[personalSettings]
# Message for getting an setting's valuepersonalSettingGet = "This settings value is `%bool%`"# Sent when user successfully updates an personal settingsettingUpdateSuccessful = "Successfully updated setting!"# Header of the personal settings listpersonalSettingsHeader = "Personal Settings list:"# Error message when providing an invalid personal setting nameinvalidPersonalSettingKey = "`%key%` is not an valid setting!"settingsCommandUsage = "Usages:\n\n/settings - lists all available keys\n/settings get <key> - Gets the current settings value\n/settings set <key> <value> - Sets an Settings value"# Sent when setting an personal setting failssettingUpdateFailed = "Failed to set value :/"# Sent when attempting to change an blacklisted settingsettingUpdateBlocked = "The server owner disabled changing of this setting"# Descriptions of the settings
[personalSettings.descriptons]
ignoreDiscordChatIngame = "Configure if you want to ignore discord chat in-game"useDiscordNameInChannel = "Should the bot send messages using your discord name and avatar instead of your in-game name and skin?"ignoreReactions = "Configure if you want to ignore discord reactions in-game"pingSound = "Toggle the in-game ping sound"hideFromDiscord = "Setting this to true will hide all of your minecraft messages from discord"
Crash report / Error log (if applicable)
No response
Additional Information
No response
The text was updated successfully, but these errors were encountered:
What happened?
Having no storage left on a drive causes the player link data to be empty when trying to save data.
Game Version
Other
What platform are you using?
Forge
Platform version
1.18.2
Config File
Crash report / Error log (if applicable)
No response
Additional Information
No response
The text was updated successfully, but these errors were encountered: