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coding_conventions.md

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Coding conventions

Formatting

  • Length of a line should not be longer than 80 characters. In the rare cases when we need a longer line (e.g. in a preprocessor macro) use backslash character to mark a continuation.

  • Tab characters are not welcome in the source. Replace them with spaces.

  • Indentation is 2 characters. Two characters are enough to visually emphasize code structure, but do not cause too long lines.

  • Parameter list is a frequent place, when a line tends to be longer than the limit. Break the line and align parameters, as seen in the example below.

    void aMethodWithManyParameters(
      const std::string& str1_,
      const std::string& str2_,
      const std::int32_t id_);
  • Namespaces are not indented.

    namespace cc
    {
    namespace parser
    {
    /* ... */
    } // parser
    } // cc
  • Blocks related to opening and closing brackets should be placed to the same column (do not follow Java style). This rule holds for namespaces, classes, function blocks and compound statements.

  • Class declarations should use only one public, protected and private part (in this order). The keywords public, protected, private are not indented, the member declarations are indented as usual (with 2 spaces). Inside a visibility class declare types first.

    class MyClass
    {
    public:
      int getX();
    
    protected:
      int _protX;
    
    private:
      int _privX;
    };
  • Friend declarations, if any, should be placed before the public visibility items, before the public keyword.

  • The pointer and reference qualifier * and & letters should come directly after the type, followed by a space and then the variable's name: int* ptr, const MyType& rhs, std::unique_ptr<T>&& data.

Naming

  • File names should only contain lower case ASCII characters. Avoid characters, like dash (-). Header file extension is .h, source file extension is .cpp. Example: cxxparser.cpp.
  • Class and Type names are written in CamelCase. Avoid underscore in class or type name. Pointers to major types should be typedef-ed, and should be called according the pointed type with a Ptr suffix. Example: Semantic, FeatureBase, SemanticPtr.
  • Function names start with lowercase letter, and have a capital letter for each new major tag. We do not require different names for static methods, or global functions. Example: getFeature.
  • Class member names start with underscore character following a lowercase letter, and have a capital letter for each new major tag. Do not use other underscores in member names. Example: _changed.
  • Function parameter names start with a lowercase letter, and finish with an underscore character, and have a capital letter for each new major tag. Do not use other underscores in parameter names. Example: aParameter_.
  • Namespace names are written in lower case. The content of main modules are organized in a two-level namespace hierarchy: namespace cc contains another namespace which describes the main module (e.g. parser, model, service).

Headers

  • Interface header files, i.e. those are intended to be included by other libraries should be placed under the include/submodule subdirectory. For example the public interface headers of the core library is under the include/core library. The reason is that other modules should include them as #include <core/semantic.h> to emphasize that this is an imported external header.
  • Implementation header files, i.e. those are intended only for internal use in a library should be placed in the src subdirectory and be included with quotation marks: #include "internal.h".
    cpp
      |-service
      | |-src
      | | |-cppservice.cpp
      | | |-diagram.h
      | | `-diagram.cpp
      | `-include
      |   `-service
      |     `-cppservice.h
      `-...
    
  • Include guards are mandatory for all headers. The guard names are all capital letters, and should contain the module hierarchy related to namespaces and the file name, separated by underscore characters. For example the cppparser.h has the following header guard: CC_PARSER_CPPPARSER_H.
    #ifndef CC_PARSER_CPPPARSER_H
    #define CC_PARSER_CPPPARSER_H
    
    namespace cc
    {
    namespace parser
    {
    
    class CppParser : public AbstractParser
    {
    /*...*/
    };
    
    } // parser
    } // cc
    
    #endif // CC_PARSER_CPPPARSER_H
  • Order of the inclusion of headers - either in source files or in other header files - should be the following: First include standard C++ headers, then Boost headers, then other supporting library headers (LLVM/Clang, ODB, SQLite, etc.), then your implementing headers.
    #include <memory>
    
    #include <boost/filesystem.hpp>
    
    #include <model/file.h>
    #include <model/file-odb.hxx>
    
    #include <util/logutil.h>
    
    #include "myheader.h"
  • Never apply using namespace directive in headers.

Examples

Header file

#ifndef CC_PARSER_CPPPARSER_H
#define CC_PARSER_CPPPARSER_H

#include <vector>

#include <clang/Tooling/JSONCompilationDatabase.h>
#include <clang/Tooling/Tooling.h>

#include <model/buildaction.h>

#include <parser/abstractparser.h>

namespace cc
{
namespace parser
{

class MyParser : public AbstractParser
{
  friend void ifAnyFriendExists();

public:
  MyParser(ParserContext& ctx_);

private:
  void addCompileCommand(
    const clang::tooling::CompileCommand& command_,
    model::BuildActionPtr buildAction_,
    bool error_ = false);

  std::vector<clang::tooling::CompileCommand> _compileCommands;
};

} // parser
} // cc

#endif // CC_PARSER_CPPPARSER_H

Source file

namespace cc
{
namespace parser
{

MyParser::MyParser(ParserContext& ctx_)
{
  /*...*/
}

void MyParser::addCompileCommand(
  const clang::tooling::CompileCommand& command_,
  model::BuildActionPtr buildAction_,
  bool error_)
{
  /*...*/
}

} // parser
} // cc