Skip to content

Commit 8c51550

Browse files
committed
[ts][webgl] Additional physics samples
1 parent 55f2d68 commit 8c51550

File tree

3 files changed

+338
-196
lines changed

3 files changed

+338
-196
lines changed

spine-ts/index.html

+161-196
Original file line numberDiff line numberDiff line change
@@ -1,201 +1,166 @@
11
<!DOCTYPE html>
22
<html>
3-
<head>
4-
<meta charset="utf-8" />
5-
<meta http-equiv="X-UA-Compatible" content="IE=edge" />
6-
<title>spine-ts Examples</title>
7-
<meta name="viewport" content="width=device-width, initial-scale=1" />
8-
<link rel="stylesheet" href="index.css" />
9-
</head>
103

11-
<body>
12-
<div style="width: 300px; margin: 0 auto">
13-
<h1>spine-ts Examples</h1>
4+
<head>
5+
<meta charset="utf-8" />
6+
<meta http-equiv="X-UA-Compatible" content="IE=edge" />
7+
<title>spine-ts Examples</title>
8+
<meta name="viewport" content="width=device-width, initial-scale=1" />
9+
<link rel="stylesheet" href="index.css" />
10+
</head>
11+
12+
<body>
13+
<div style="width: 300px; margin: 0 auto">
14+
<h1>spine-ts Examples</h1>
15+
<ul>
16+
<li>Canvas</li>
17+
<ul>
18+
<li><a href="/spine-canvas/example">Example</a></li>
19+
<li>
20+
<a href="/spine-canvas/example/mouse-click.html">Mouse click</a>
21+
</li>
22+
</ul>
23+
<li>Pixi</li>
24+
<ul>
25+
<li><a href="/spine-pixi/example/index.html">Basic example</a></li>
26+
<li><a href="/spine-pixi/example/manual-loading.html">Manual Loading</a></li>
27+
<li>
28+
<a href="/spine-pixi/example/events-example.html">Events example</a>
29+
</li>
30+
<li>
31+
<a href="/spine-pixi/example/mix-and-match-example.html">Mix and match example</a>
32+
</li>
33+
<li>
34+
<a href="/spine-pixi/example/simple-input.html">Simple input</a>
35+
</li>
36+
<li>
37+
<a href="/spine-pixi/example/mouse-following.html">Mouse following</a>
38+
</li>
39+
</ul>
40+
<li>Phaser</li>
41+
<ul>
42+
<li>
43+
<a href="/spine-phaser/example/basic-example.html">Basic example</a>
44+
</li>
45+
<li>
46+
<a href="/spine-phaser/example/events-example.html">Events example</a>
47+
</li>
48+
<li>
49+
<a href="/spine-phaser/example/mix-and-match-example.html">Mix and match example</a>
50+
</li>
51+
<li>
52+
<a href="/spine-phaser/example/arcade-physics-example.html">Arcade physics example</a>
53+
</li>
54+
<li>
55+
<a href="/spine-phaser/example/control-bones-example.html">Control bones example</a>
56+
</li>
57+
<li>
58+
<a href="/spine-phaser/example/batching-test.html">Batching test</a>
59+
</li>
60+
<li>
61+
<a href="/spine-phaser/example/multi-scene-test.html">Multi-scene test</a>
62+
</li>
63+
<li>
64+
<a href="/spine-phaser/example/bounds-test.html">Bounds test</a>
65+
</li>
66+
<li>
67+
<a href="/spine-phaser/example/visibility-test.html">Visibility test</a>
68+
</li>
69+
<li>
70+
<a href="/spine-phaser/example/visibility-test-container.html">Visibility test (container)</a>
71+
</li>
72+
<li>
73+
<a href="/spine-phaser/example/blend-test.html">Blend test</a>
74+
</li>
75+
<li>
76+
<a href="/spine-phaser/example/camera-pipeline-test.html">Camera pipeline test</a>
77+
</li>
78+
<li>
79+
<a href="/spine-phaser/example/extended-class-test.html">Extended class</a>
80+
</li>
81+
<li>
82+
<a href="/spine-phaser/example/canvas-test.html">Canvas test</a>
83+
</li>
84+
<li>
85+
<a href="/spine-phaser/example/depth-test.html">Depth test</a>
86+
</li>
87+
<li>
88+
<a href="/spine-phaser/example/render-to-texture-test.html">Render to texture test</a>
89+
</li>
90+
<li>
91+
<a href="/spine-phaser/example/custom-spine-object-type.html">Custom object factory name</a>
92+
</li>
93+
<li>
94+
<a href="/spine-phaser/example/add-existing.html">Add existing object</a>
95+
</li>
96+
</ul>
97+
<li>Player</li>
98+
<ul>
99+
<li><a href="/spine-player/example/example.html">Example</a></li>
100+
<li><a href="/spine-player/example/physics.html">Physics</a></li>
101+
<li><a href="/spine-player/example/editor.html">Editor</a></li>
102+
<li>
103+
<a href="/spine-player/example/embedding-binary-example.html">Embedding binary</a>
104+
</li>
105+
<li>
106+
<a href="/spine-player/example/embedding-json-example.html">Embedding JSON</a>
107+
</li>
108+
<li>
109+
<a href="/spine-player/example/dispose.html">Disposing a player</a>
110+
</li>
111+
</ul>
112+
<li>WebGL</li>
14113
<ul>
15-
<li>Canvas</li>
16-
<ul>
17-
<li><a href="/spine-canvas/example">Example</a></li>
18-
<li>
19-
<a href="/spine-canvas/example/mouse-click.html">Mouse click</a>
20-
</li>
21-
</ul>
22-
<li>Pixi</li>
23-
<ul>
24-
<li><a href="/spine-pixi/example/index.html">Basic example</a></li>
25-
<li><a href="/spine-pixi/example/manual-loading.html">Manual Loading</a></li>
26-
<li>
27-
<a href="/spine-pixi/example/events-example.html">Events example</a>
28-
</li>
29-
<li>
30-
<a href="/spine-pixi/example/mix-and-match-example.html">Mix and match example</a>
31-
</li>
32-
<li>
33-
<a href="/spine-pixi/example/simple-input.html">Simple input</a>
34-
</li>
35-
<li>
36-
<a href="/spine-pixi/example/mouse-following.html">Mouse following</a>
37-
</li>
38-
</ul>
39-
<li>Phaser</li>
40-
<ul>
41-
<li>
42-
<a href="/spine-phaser/example/basic-example.html">Basic example</a>
43-
</li>
44-
<li>
45-
<a href="/spine-phaser/example/events-example.html"
46-
>Events example</a>
47-
</li>
48-
<li>
49-
<a href="/spine-phaser/example/mix-and-match-example.html"
50-
>Mix and match example</a
51-
>
52-
</li>
53-
<li>
54-
<a href="/spine-phaser/example/arcade-physics-example.html"
55-
>Arcade physics example</a
56-
>
57-
</li>
58-
<li>
59-
<a href="/spine-phaser/example/control-bones-example.html"
60-
>Control bones example</a
61-
>
62-
</li>
63-
<li>
64-
<a href="/spine-phaser/example/batching-test.html">Batching test</a>
65-
</li>
66-
<li>
67-
<a href="/spine-phaser/example/multi-scene-test.html"
68-
>Multi-scene test</a
69-
>
70-
</li>
71-
<li>
72-
<a href="/spine-phaser/example/bounds-test.html">Bounds test</a>
73-
</li>
74-
<li>
75-
<a href="/spine-phaser/example/visibility-test.html"
76-
>Visibility test</a
77-
>
78-
</li>
79-
<li>
80-
<a href="/spine-phaser/example/visibility-test-container.html"
81-
>Visibility test (container)</a
82-
>
83-
</li>
84-
<li>
85-
<a href="/spine-phaser/example/blend-test.html">Blend test</a>
86-
</li>
87-
<li>
88-
<a href="/spine-phaser/example/camera-pipeline-test.html"
89-
>Camera pipeline test</a
90-
>
91-
</li>
92-
<li>
93-
<a href="/spine-phaser/example/extended-class-test.html"
94-
>Extended class</a
95-
>
96-
</li>
97-
<li>
98-
<a href="/spine-phaser/example/canvas-test.html">Canvas test</a>
99-
</li>
100-
<li>
101-
<a href="/spine-phaser/example/depth-test.html">Depth test</a>
102-
</li>
103-
<li>
104-
<a href="/spine-phaser/example/render-to-texture-test.html"
105-
>Render to texture test</a
106-
>
107-
</li>
108-
<li>
109-
<a href="/spine-phaser/example/custom-spine-object-type.html"
110-
>Custom object factory name</a
111-
>
112-
</li>
113-
<li>
114-
<a href="/spine-phaser/example/add-existing.html"
115-
>Add existing object</a
116-
>
117-
</li>
118-
</ul>
119-
<li>Player</li>
120-
<ul>
121-
<li><a href="/spine-player/example/example.html">Example</a></li>
122-
<li><a href="/spine-player/example/physics.html">Physics</a></li>
123-
<li><a href="/spine-player/example/editor.html">Editor</a></li>
124-
<li>
125-
<a href="/spine-player/example/embedding-binary-example.html"
126-
>Embedding binary</a
127-
>
128-
</li>
129-
<li>
130-
<a href="/spine-player/example/embedding-json-example.html"
131-
>Embedding JSON</a
132-
>
133-
</li>
134-
<li>
135-
<a href="/spine-player/example/dispose.html">Disposing a player</a>
136-
</li>
137-
</ul>
138-
<li>WebGL</li>
139-
<ul>
140-
<li><a href="/spine-webgl/example">Example</a></li>
141-
<li><a href="/spine-webgl/example/barebones.html">Barebones</a></li>
142-
<li><a href="/spine-webgl/example/physics.html">Physics</a></li>
143-
<li><a href="/spine-webgl/example/physics2.html">Physics II</a></li>
144-
<li>
145-
<a href="/spine-webgl/example/mix-and-match.html"
146-
>Mix &amp; match</a
147-
>
148-
</li>
149-
<li>
150-
<a href="/spine-webgl/example/custom-attachment.html"
151-
>Custom attachment</a
152-
>
153-
</li>
154-
<li>
155-
<a href="/spine-webgl/example/drag-and-drop.html"
156-
>Drag &amp; drop</a
157-
>
158-
</li>
159-
<li><a href="/spine-webgl/example/dress-up.html">Dress-up</a></li>
160-
<li>
161-
<a href="/spine-webgl/example/bone-dragging.html">Bone dragging</a>
162-
</li>
163-
<li>
164-
<a href="/spine-webgl/demos/additiveblending.html"
165-
>Additive blending</a
166-
>
167-
</li>
168-
<li><a href="/spine-webgl/demos/clipping.html">Clipping</a></li>
169-
<li><a href="/spine-webgl/demos/hoverboard.html">Hoverboard</a></li>
170-
<li>
171-
<a href="/spine-webgl/demos/imagechanges.html">Image changes</a>
172-
</li>
173-
<li><a href="/spine-webgl/demos/meshes.html">Meshes</a></li>
174-
<li><a href="/spine-webgl/demos/skins.html">Skins</a></li>
175-
<li>
176-
<a href="/spine-webgl/demos/spritesheets.html">Spritesheets</a>
177-
</li>
178-
<li><a href="/spine-webgl/demos/stretchyman.html">Stretchyman</a></li>
179-
<li><a href="/spine-webgl/demos/tank.html">Tank</a></li>
180-
<li><a href="/spine-webgl/demos/transforms.html">Transforms</a></li>
181-
<li><a href="/spine-webgl/demos/transitions.html">Transitions</a></li>
182-
<li><a href="/spine-webgl/demos/vine.html">Vine</a></li>
183-
</ul>
184-
<li>THREE.JS</li>
185-
<ul>
186-
<li><a href="/spine-threejs/example/index.html">Example</a></li>
187-
<li>
188-
<a href="/spine-threejs/example/coordinate-transform.html"
189-
>Coordinate transform</a
190-
>
191-
</li>
192-
<li>
193-
<a href="/spine-threejs/example/logarithmic-depth-buffer.html"
194-
>Logarithmic depth buffer</a
195-
>
196-
</li>
197-
</ul>
114+
<li><a href="/spine-webgl/example">Example</a></li>
115+
<li><a href="/spine-webgl/example/barebones.html">Barebones</a></li>
116+
<li><a href="/spine-webgl/example/physics.html">Physics</a></li>
117+
<li><a href="/spine-webgl/example/physics2.html">Physics II</a></li>
118+
<li><a href="/spine-webgl/example/physics3.html">Physics III</a></li>
119+
<li><a href="/spine-webgl/example/physics4.html">Physics IV</a></li>
120+
<li>
121+
<a href="/spine-webgl/example/mix-and-match.html">Mix &amp; match</a>
122+
</li>
123+
<li>
124+
<a href="/spine-webgl/example/custom-attachment.html">Custom attachment</a>
125+
</li>
126+
<li>
127+
<a href="/spine-webgl/example/drag-and-drop.html">Drag &amp; drop</a>
128+
</li>
129+
<li><a href="/spine-webgl/example/dress-up.html">Dress-up</a></li>
130+
<li>
131+
<a href="/spine-webgl/example/bone-dragging.html">Bone dragging</a>
132+
</li>
133+
<li>
134+
<a href="/spine-webgl/demos/additiveblending.html">Additive blending</a>
135+
</li>
136+
<li><a href="/spine-webgl/demos/clipping.html">Clipping</a></li>
137+
<li><a href="/spine-webgl/demos/hoverboard.html">Hoverboard</a></li>
138+
<li>
139+
<a href="/spine-webgl/demos/imagechanges.html">Image changes</a>
140+
</li>
141+
<li><a href="/spine-webgl/demos/meshes.html">Meshes</a></li>
142+
<li><a href="/spine-webgl/demos/skins.html">Skins</a></li>
143+
<li>
144+
<a href="/spine-webgl/demos/spritesheets.html">Spritesheets</a>
145+
</li>
146+
<li><a href="/spine-webgl/demos/stretchyman.html">Stretchyman</a></li>
147+
<li><a href="/spine-webgl/demos/tank.html">Tank</a></li>
148+
<li><a href="/spine-webgl/demos/transforms.html">Transforms</a></li>
149+
<li><a href="/spine-webgl/demos/transitions.html">Transitions</a></li>
150+
<li><a href="/spine-webgl/demos/vine.html">Vine</a></li>
198151
</ul>
199-
</div>
200-
</body>
201-
</html>
152+
<li>THREE.JS</li>
153+
<ul>
154+
<li><a href="/spine-threejs/example/index.html">Example</a></li>
155+
<li>
156+
<a href="/spine-threejs/example/coordinate-transform.html">Coordinate transform</a>
157+
</li>
158+
<li>
159+
<a href="/spine-threejs/example/logarithmic-depth-buffer.html">Logarithmic depth buffer</a>
160+
</li>
161+
</ul>
162+
</ul>
163+
</div>
164+
</body>
165+
166+
</html>

0 commit comments

Comments
 (0)