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EspIt_Screen.cpp
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EspIt_Screen.cpp
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/*
Version 1.0 supports OLED display's with either SDD1306 or with SH1106 controller
*/
#include "EspIt_Screen.h"
unsigned char screen[128][8]; //1kB | Screenmap
void set8Pixel(int row, int x, unsigned char data){
screen[x][row] = data;
setXY(x, row);
SendChar(screen[x][row]);
}
inline void verLine(int x, int y1, int y2, bool on){
if(y1/8 == y2/8){
if(on){
set8Pixel(y1/8, x, screen[x][y1/8] | (((0xFF) << (y1 & 7)) & ((0xFF) >> (8-(y2 & 7)))));
}
else{
set8Pixel(y1/8, x, screen[x][y1/8] & ~(((0xFF) << (y1 & 7)) & ((0xFF) >> (8-(y2 & 7)))));
}
return;
}
if(on){
set8Pixel(y1/8, x, screen[x][y1/8] | (0xFF) << (y1 & 7));
set8Pixel(y2/8, x, screen[x][y2/8] | (0xFF) >> (8-(y2 & 7)));
}
else{
set8Pixel(y1/8, x, screen[x][y1/8] & ~((0xFF) << (y1 & 7)));
set8Pixel(y2/8, x, screen[x][y2/8] & ~((0xFF) >> (8-(y2 & 7))));
}
for(int i = (y1/8) + 1; i <= (y2/8) - 1; ++i){
if(on){
set8Pixel(i, x, screen[x][i] | (0xFF));
}
else{
set8Pixel(i, x, screen[x][i] & ~(0xFF));
}
}
}
void setPixel(int x, int y, bool on){
if(on){
set8Pixel(y/8, x, screen[x][y/8] | ((unsigned char)true) << (y & 7));
}
else{
set8Pixel(y/8, x, screen[x][y/8] & ~(((unsigned char)true) << (y & 7)));
}
}
void drawLine(int x1, int y1, int x2, int y2, bool on){
//Source: Rosetta Code, http://rosettacode.org/wiki/Bitmap/Bresenham's_line_algorithm#C
int dx = abs(x2-x1), sx = x1<x2 ? 1 : -1;
int dy = abs(y2-y1), sy = y1<y2 ? 1 : -1;
int err = (dx>dy ? dx : -dy)/2, e2;
for(;;){
setPixel(x1,y1, on);
if (x1==x2 && y1==y2) break;
e2 = err;
if (e2 >-dx) { err -= dy; x1 += sx; }
if (e2 < dy) { err += dx; y1 += sy; }
}
}
void fillSquare(int left, int top, int width, int height, bool on){
for(int i = left; i < width + left; ++i){
verLine(i, top, top + height, on);
}
}
void drawSquare(int left, int top, int width, int height, bool on){
verLine(left, top, top + height - 1, on);
drawLine(left, top, left + width - 1, top, on);
drawLine(left, top + height - 1, left + width - 1, top + height - 1, on);
verLine(left + width - 1, top, top + height - 1, on);
}
void drawCircle(int r, int x0, int y0, bool on){
//Source: Wikipedia, https://en.wikipedia.org/wiki/Midpoint_circle_algorithm#Example
int x = r;
int y = 0;
int decisionOver2 = 1 - x; // Decision criterion divided by 2 evaluated at x=r, y=0
while( y <= x )
{
setPixel( x + x0, y + y0, on); // Octant 1
setPixel( y + x0, x + y0, on); // Octant 2
setPixel(-x + x0, y + y0, on); // Octant 4
setPixel(-y + x0, x + y0, on); // Octant 3
setPixel(-x + x0, -y + y0, on); // Octant 5
setPixel(-y + x0, -x + y0, on); // Octant 6
setPixel( x + x0, -y + y0, on); // Octant 8
setPixel( y + x0, -x + y0, on); // Octant 7
y++;
if (decisionOver2<=0)
{
decisionOver2 += 2 * y + 1; // Change in decision criterion for y -> y+1
}
else
{
x--;
decisionOver2 += 2 * (y - x) + 1; // Change for y -> y+1, x -> x-1
}
}
}
void fillCircle(int r, int x0, int y0, bool on){
//Source: Wikipedia, https://en.wikipedia.org/wiki/Midpoint_circle_algorithm#Example
int x = r;
int y = 0;
int decisionOver2 = 1 - x; // Decision criterion divided by 2 evaluated at x=r, y=0
while( y <= x )
{
verLine( x + x0, -y + y0, y + y0, on);
verLine( y + x0, -x + y0, x + y0, on);
verLine( -x + x0, -y + y0, y + y0, on);
verLine( -y + x0, -x + y0, x + y0, on);
y++;
if (decisionOver2<=0)
{
decisionOver2 += 2 * y + 1; // Change in decision criterion for y -> y+1
}
else
{
x--;
decisionOver2 += 2 * (y - x) + 1; // Change for y -> y+1, x -> x-1
}
}
}
//==========================================================//
// Resets display depending on the actual mode.
void reset_display(void)
{
displayOff();
clear_display();
displayOn();
}
//==========================================================//
// Turns display on.
void displayOn(void)
{
sendcommand(0xaf); //display on
}
//==========================================================//
// Turns display off.
void displayOff(void)
{
sendcommand(0xae); //display off
}
//==========================================================//
// Clears the display by sendind 0 to all the screen map.
void clear_display(void)
{
unsigned char i,k;
for(k=0;k<8;k++)
{
setRowCol(k,0);
{
for(i=0;i<(128 + 2 * off);i++) //locate all COL
{
screen[i][k] = 0x00; //Clear internal Buffer
SendChar(0); //clear all COL
//delay(10);
}
}
}
}
//==========================================================//
// Actually this sends a byte, not a char to draw in the display.
// Display's chars uses 8 byte font the small ones and 96 bytes
// for the big number font.
inline void SendChar(unsigned char data)
{
//if (interrupt && !doing_menu) return; // Stop printing only if interrupt is call but not in button functions
Wire.beginTransmission(OLED_address); // begin transmitting
Wire.write(0x40);//data mode
Wire.write(data);
Wire.endTransmission(); // stop transmitting
}
//==========================================================//
// Prints a display char (not just a byte) in coordinates X Y,
// being multiples of 8. This means we have 16 COLS (0-15)
// and 8 ROWS (0-7).
void sendCharXY(unsigned char data, int X, int Y)
{
setRowCol(X, Y);
Wire.beginTransmission(OLED_address); // begin transmitting
Wire.write(0x40);//data mode
for(int i=0;i<8;i++){
unsigned char tmp = pgm_read_byte(myFont[data-0x20]+i);
Wire.write(tmp);
screen[X + i][Y] = tmp;
}
Wire.endTransmission(); // stop transmitting
}
//==========================================================//
// Used to send commands to the display.
inline void sendcommand(unsigned char com)
{
Wire.beginTransmission(OLED_address); //begin transmitting
Wire.write(0x80); //command mode
Wire.write(com);
Wire.endTransmission(); // stop transmitting
}
//==========================================================//
// Set the cursor position in a 16 COL * 8 ROW map.
inline void setRowCol(unsigned char row,unsigned char col)
{
sendcommand(0xb0+row); //set page address
sendcommand(off+(8*col&0x0f)); //set low col address
sendcommand(0x10+((8*col>>4)&0x0f)); //set high col address
}
inline void setXY(unsigned char x, unsigned char y){
sendcommand(0xb0+(y));
sendcommand(off+(x&0x0f));
sendcommand(0x10+((x>>4)&0x0f));
}
//==========================================================//
// Prints a string in coordinates X Y, being multiples of 8.
// This means we have 16 COLS (0-15) and 8 ROWS (0-7).
void sendStrXY(const char *string, int X, int Y)
{
setRowCol(Y,X);
unsigned char i=0;
while(*string)
{
for(i=0;i<8;i++)
{
unsigned char tmp = pgm_read_byte(myFont[*string-0x20]+i);
screen[X + i][Y] = tmp;
SendChar(tmp);
}
*string++;
}
}
//==========================================================//
// Inits oled and draws logo at startup
void init_OLED(void)
{
pinMode(15, OUTPUT);
digitalWrite(15, HIGH); //Switch from Bootpins to I2C-Screen
Wire.begin(0,2);
sendcommand(0xae); //display off
sendcommand(0xa6); //Set Normal Display (default)
// Adafruit Init sequence for 128x64 OLED module
sendcommand(0xAE); //DISPLAYOFF
sendcommand(0xD5); //SETDISPLAYCLOCKDIV
sendcommand(0x80); // the suggested ratio 0x80
sendcommand(0xA8); //SSD1306_SETMULTIPLEX
sendcommand(0x3F);
sendcommand(0xD3); //SETDISPLAYOFFSET
sendcommand(0x0); //no offset
sendcommand(0x40 | 0x0); //SETSTARTLINE
sendcommand(0x8D); //CHARGEPUMP
sendcommand(0x14);
sendcommand(0x20); //MEMORYMODE
sendcommand(0x00); //0x0 act like ks0108
//sendcommand(0xA0 | 0x1); //SEGREMAP //Rotate screen 180 deg
sendcommand(0xA0);
//sendcommand(0xC8); //COMSCANDEC Rotate screen 180 Deg
sendcommand(0xC0);
sendcommand(0xDA); //0xDA
sendcommand(0x12); //COMSCANDEC
sendcommand(0x81); //SETCONTRAS
sendcommand(0xCF); //
sendcommand(0xd9); //SETPRECHARGE
sendcommand(0xF1);
sendcommand(0xDB); //SETVCOMDETECT
sendcommand(0x40);
sendcommand(0xA4); //DISPLAYALLON_RESUME
sendcommand(0xA6); //NORMALDISPLAY
clear_display();
sendcommand(0x2e); // stop scroll
//----------------------------REVERSE comments----------------------------//
sendcommand(0xa0); //seg re-map 0->127(default)
sendcommand(0xa1); //seg re-map 127->0
sendcommand(0xc8);
delay(1000);
//----------------------------REVERSE comments----------------------------//
// sendcommand(0xa7); //Set Inverse Display
// sendcommand(0xae); //display off
sendcommand(0x20); //Set Memory Addressing Mode
sendcommand(0x00); //Set Memory Addressing Mode ab horizontal addressing mode
// sendcommand(0x02); // Set Memory Addressing Mode ab Page addressing mode(RESET)
}