diff --git a/ShestakUI/Modules/UnitFrames/Nameplates.lua b/ShestakUI/Modules/UnitFrames/Nameplates.lua index 186ed2f4a..392c09abe 100644 --- a/ShestakUI/Modules/UnitFrames/Nameplates.lua +++ b/ShestakUI/Modules/UnitFrames/Nameplates.lua @@ -145,11 +145,9 @@ if C.nameplate.healer_icon == true then local _, talentSpec = GetSpecializationInfoByID(specID) if name and healerSpecs[talentSpec] then healList[name] = talentSpec - if not T.Vanilla then - local nameplate = C_NamePlate.GetNamePlateForUnit(format("arena%d", i)) - if nameplate then - nameplate.unitFrame:UpdateAllElements("UNIT_NAME_UPDATE") - end + local nameplate = C_NamePlate.GetNamePlateForUnit(format("arena%d", i)) + if nameplate then + nameplate.unitFrame:UpdateAllElements("UNIT_NAME_UPDATE") end end end @@ -480,7 +478,7 @@ local function UpdateTarget(self) end local function UpdateName(self) - if C.nameplate.healer_icon == true and self.HPHeal then + if C.nameplate.healer_icon == true then local name = self.unitName if name then if healList[name] then