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index.js
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index.js
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const fs = require('node:fs')
const path = require('node:path')
const { Events, Client, Collection, GatewayIntentBits } = require('discord.js')
require('dotenv/config')
const { processButton } = require('./scripts/buttons.js')
const client = new Client({
intents: [
GatewayIntentBits.Guilds,
GatewayIntentBits.GuildMessages,
GatewayIntentBits.GuildMembers,
GatewayIntentBits.MessageContent,
],
})
client.commands = new Collection()
const commandsPath = path.join(__dirname, 'commands')
const commandFiles = fs
.readdirSync(commandsPath)
.filter((file) => file.endsWith('.js'))
for (const file of commandFiles) {
const filePath = path.join(commandsPath, file)
const command = require(filePath)
// Set a new item in the Collection with the key as the command name and the value as the exported module
if ('data' in command && 'execute' in command) {
client.commands.set(command.data.name, command)
} else {
console.log(
`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`
)
}
}
const activities_list = [
'out for Werewolves',
'out for the Seer',
'with your food',
'at home',
'the dead',
'your back',
]
const types_list = [
{ type: 'WATCHING' },
{ type: 'WATCHING' },
{ type: 'PLAYING' },
{ type: 'PLAYING' },
{ type: 'LISTENING' },
{ type: 'WATCHING' },
]
client.on('ready', () => {
console.log('The bot is ready')
client.user.setPresence({
game: {
name: activities_list[0],
type: types_list[0],
},
})
setInterval(() => {
const index = Math.floor(
Math.random() * (activities_list.length - 1) + 1
)
client.user.setPresence({
game: {
name: activities_list[index],
type: types_list[index],
},
})
}, 10000)
})
client.on(Events.InteractionCreate, async (interaction) => {
if (interaction.isChatInputCommand()) {
const command = interaction.client.commands.get(interaction.commandName)
if (!command) {
console.error(
`No command matching ${interaction.commandName} was found.`
)
return
}
try {
await command.execute(interaction)
} catch (error) {
console.error(error)
await interaction.reply({
content: 'There was an error while executing this command!',
ephemeral: true,
})
}
} else if (interaction.isAutocomplete()) {
const command = interaction.client.commands.get(interaction.commandName)
if (!command) {
console.error(
`No command matching ${interaction.commandName} was found.`
)
return
}
try {
await command.autocomplete(interaction)
} catch (error) {
console.error(error)
}
} else if (interaction.isButton()) {
processButton(interaction)
}
})
client.login(process.env.TOKEN)