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Get rid of the annoying "Can't assign albedo as normal map" check when assigning texture channels.
It creates false positives sometimes and it prevents the adding of special textures for advanced shaders.
it's not just a warning, it completely refuses to do the assignment.
The text was updated successfully, but these errors were encountered:
Get rid of the annoying "Can't assign albedo as normal map" check when assigning texture channels.
It creates false positives sometimes and it prevents the adding of special textures for advanced shaders.
it's not just a warning, it completely refuses to do the assignment.
The text was updated successfully, but these errors were encountered: