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I found that NewNPC always contains Marketboard and Summoning Bell. This problem always occurs when the character is near the market.
Code:
ActorReadResult readResult = Reader.GetActors(); foreach (var id in readResult.NewNPC) { string strNPC = "NPC => ID: " + id + ", Name: " + readResult.NPCEntities[id].Name; Console.WriteLine(strNPC); }
Result:
NPC => ID: 2000402, Name: マーケットボード NPC => ID: 2000401, Name: 呼び鈴 NPC => ID: 2000402, Name: マーケットボード
Remarks: "Marketbord" is "マーケットボード" in Japanese. "Summoning Bell" is "呼び鈴" in Japanese.
The text was updated successfully, but these errors were encountered:
ActorReadResult.RemovedNPC type is Dictonary disallowing duplicate keys. But ActorReadResult.NewNPC type is List allowing duplicate values.
This issue may occur if an object with the same key exists in memory.
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I found that NewNPC always contains Marketboard and Summoning Bell.
This problem always occurs when the character is near the market.
Code:
Result:
Remarks:
"Marketbord" is "マーケットボード" in Japanese.
"Summoning Bell" is "呼び鈴" in Japanese.
The text was updated successfully, but these errors were encountered: