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Unable to load "xash.dll" #1915
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Is there a strict reason why you need to compile the engine by yourself? I wouldn't recommend making any changes to it, as Xash3D FWGS is in active development, and it would be a nightmare to try to merge your changes with ours. |
I want to build it myself because I want to modernize the engine a bit and not contribute to it on GitHub (changes are only for me) |
I don't really know what exactly you're going to modernize, there isn't a lot that need to be modernized to begin with, but once you will start sharing your work, you will need to comply with GNU GPL licensing anyway, i.e. also share your source code changes. Can you tell how exactly you're building the engine and how you're running it? Sadly, Windows doesn't give us an exact reason why a DLL might not load. |
I am building the default way, using waf and i am running it with the half life assets through the terminal with -console |
That sadly doesn't give enough information. Can you look at the dll with some tool like dependency walker and look what's missing? |
The DLL file is in the same folder, i even forced it to compile in 32 bits but it still doesn't run, the builds from github work (i386) but builds i compiled myself don't. I use VS2022 and Windows 11 (all of the libraries it needs are in the build folder)
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