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COMPUTER GRAPHICS - GEOMETRY DASH

Self-interpretation of the basic concept of the arcade game Geometry Dash developed using Lazarus IDE. Written in Pascal, and uses the MPlayer external plugin to process sound-related output. Player controls the cube on a flat terrain, with randomly generated spikes, similar to Google Chrome's dinosaur game. All assets used in this game are independently created and owned by the respective repository owners.

Note:

  • When this application was created, Lazarus IDE is still in version 2.0.10
  • For more information about the MPLayer pluggin, read here

Creator: