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Improve multiplayer menu server pinging by increasing the max pinging threads and clearning the pinging threadpool when refresh is clicked again.
Slightly accelerates pinging + fixes the ages-old vanilla bug of all server pings failing if you spam-click refresh (which also still exists in FO)
Why should it be in the modpack
small size
simple fix to a simple issue that shouldn't exist
Why shouldn't it be in the modpack
not on curseforge
the issue that it solves is quite minor
some servers block/rate-limit pings when spamming refresh anyway, so they still time out
Additional details
No response
The text was updated successfully, but these errors were encountered:
Bug or not, if this isn't in vanilla, then servers may not expect it and cause negative effects, just like you said
Negative effects:
same as without mod (missing server motd)
You can refresh spam server in vanilla Minecraft if servers in your serverlist are responding quickly enough. It is hard to take down server by DDoSing it with server motd packet request, so ~10 refreshes per second will not affect server performance in any way.
CurseForge link
- (unknown)
CurseForge Mod Distribution
Unknown
Modrinth link
https://modrinth.com/mod/serverpingerfixer
Source/other link
https://github.com/JustAlittleWolf/ServerPingerFixer
Mod file size
6.98 KB
License
(any other license)
What it does
Improve multiplayer menu server pinging by increasing the max pinging threads and clearning the pinging threadpool when refresh is clicked again.
Slightly accelerates pinging + fixes the ages-old vanilla bug of all server pings failing if you spam-click refresh (which also still exists in FO)
Why should it be in the modpack
Why shouldn't it be in the modpack
Additional details
No response
The text was updated successfully, but these errors were encountered: