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iota limit can be breached #389

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kristifristi opened this issue Jan 23, 2023 · 3 comments
Closed

iota limit can be breached #389

kristifristi opened this issue Jan 23, 2023 · 3 comments
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1.19 bug Something isn't working needs investigation optimization Improvement to existing features or performance (no new features or design work)

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@kristifristi
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kristifristi commented Jan 23, 2023

in the text file is a hex that finds the nearest item and scans the area surrounding the caster for that block type, and writes all the coordinates to a list.
using the hex makes the game lag serverside forever/crash if it finds too many matching blocks.
gamecrash or scanning hex.txt
this is on 1.19.2 quilt 0.17.8 with hexcasting 0.10.3 (and hexal 0.2.6)

@object-Object
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@SamsTheNerd SamsTheNerd added bug Something isn't working needs decision optimization Improvement to existing features or performance (no new features or design work) labels Nov 11, 2023
@github-project-automation github-project-automation bot moved this to 📋 Backlog in Hex Casting Jan 11, 2024
@object-Object
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@Talia-12 Do you know if this is still an issue on 1.20?

@object-Object object-Object moved this from 📋 Backlog to 🔖 Planned in Hex Casting Mar 25, 2024
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This should be fixed by #721.

@github-project-automation github-project-automation bot moved this from 🔖 Planned to ✅ Done in Hex Casting Aug 21, 2024
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Labels
1.19 bug Something isn't working needs investigation optimization Improvement to existing features or performance (no new features or design work)
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