iota limit can be breached #389
Labels
1.19
bug
Something isn't working
needs investigation
optimization
Improvement to existing features or performance (no new features or design work)
in the text file is a hex that finds the nearest item and scans the area surrounding the caster for that block type, and writes all the coordinates to a list.
using the hex makes the game lag serverside forever/crash if it finds too many matching blocks.
gamecrash or scanning hex.txt
this is on 1.19.2 quilt 0.17.8 with hexcasting 0.10.3 (and hexal 0.2.6)
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