You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Hello! We have created a custom backup system for our build server, but we’ve encountered an issue: FancyNpcs stores all the data about NPCs in the plugins/FancyNpcs/npcs.yml file. As a result, we have to write scripts to dynamically populate this file when restoring worlds.
It would be very convenient to have a feature flag that allows toggling the storage method for NPCs, with an option to store them directly in the world directory.
Thanks!
The text was updated successfully, but these errors were encountered:
Plugins are not supposed to store anything outside of their data folder under plugins directory and current system responsible for data saving/loading is not designed in a way that would allow to easily split npcs.yml file per world.
Hello! We have created a custom backup system for our build server, but we’ve encountered an issue: FancyNpcs stores all the data about NPCs in the plugins/FancyNpcs/npcs.yml file. As a result, we have to write scripts to dynamically populate this file when restoring worlds.
It would be very convenient to have a feature flag that allows toggling the storage method for NPCs, with an option to store them directly in the world directory.
Thanks!
The text was updated successfully, but these errors were encountered: