diff --git a/Content.Server/Arcade/BlockGame/BlockGame.Ui.cs b/Content.Server/Arcade/BlockGame/BlockGame.Ui.cs
index cd22f1f6d3..943fb75525 100644
--- a/Content.Server/Arcade/BlockGame/BlockGame.Ui.cs
+++ b/Content.Server/Arcade/BlockGame/BlockGame.Ui.cs
@@ -157,7 +157,7 @@ private void InputTick(float frameTime)
/// The message to broadcase to all players/spectators.
private void SendMessage(BoundUserInterfaceMessage message)
{
- _uiSystem.ServerSendUiMessage(_entityManager.GetEntity(message.Entity), BlockGameUiKey.Key, message);
+ _uiSystem.ServerSendUiMessage(_owner, BlockGameUiKey.Key, message);
}
///
@@ -167,7 +167,7 @@ private void SendMessage(BoundUserInterfaceMessage message)
/// The target recipient.
private void SendMessage(BoundUserInterfaceMessage message, EntityUid actor)
{
- _uiSystem.ServerSendUiMessage(_entityManager.GetEntity(message.Entity), BlockGameUiKey.Key, message, actor);
+ _uiSystem.ServerSendUiMessage(_owner, BlockGameUiKey.Key, message, actor);
}
///