diff --git a/Content.Server/Arcade/BlockGame/BlockGame.Ui.cs b/Content.Server/Arcade/BlockGame/BlockGame.Ui.cs index cd22f1f6d3..943fb75525 100644 --- a/Content.Server/Arcade/BlockGame/BlockGame.Ui.cs +++ b/Content.Server/Arcade/BlockGame/BlockGame.Ui.cs @@ -157,7 +157,7 @@ private void InputTick(float frameTime) /// The message to broadcase to all players/spectators. private void SendMessage(BoundUserInterfaceMessage message) { - _uiSystem.ServerSendUiMessage(_entityManager.GetEntity(message.Entity), BlockGameUiKey.Key, message); + _uiSystem.ServerSendUiMessage(_owner, BlockGameUiKey.Key, message); } /// @@ -167,7 +167,7 @@ private void SendMessage(BoundUserInterfaceMessage message) /// The target recipient. private void SendMessage(BoundUserInterfaceMessage message, EntityUid actor) { - _uiSystem.ServerSendUiMessage(_entityManager.GetEntity(message.Entity), BlockGameUiKey.Key, message, actor); + _uiSystem.ServerSendUiMessage(_owner, BlockGameUiKey.Key, message, actor); } ///