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The Road.neighbour_vehicles method doens't consider next and previous lane segments.
I noticed that e.g. in the Racetrack env, when vehicles are turning the corners onto new segments the front and back neighbour cars are not caught by the util.
The text was updated successfully, but these errors were encountered:
The
Road.neighbour_vehicles
method doens't consider next and previous lane segments.I noticed that e.g. in the Racetrack env, when vehicles are turning the corners onto new segments the front and back neighbour cars are not caught by the util.
The text was updated successfully, but these errors were encountered: