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Should be an interesting and very nerdy task. Requires reverse engineering the existing games formats (much information is already publicly known).
I have code to do this for early versions of Guitar Hero already.
I think for legal reasons, it needs to be done this way, otherwise you run into potential problems where users start distributing ripped copyright content, which becomes associated with the project. There are no laws against reading content from my own disc that I rightfully purchased (at least, not in my country).
The text was updated successfully, but these errors were encountered:
Should be an interesting and very nerdy task. Requires reverse engineering the existing games formats (much information is already publicly known).
I have code to do this for early versions of Guitar Hero already.
I think for legal reasons, it needs to be done this way, otherwise you run into potential problems where users start distributing ripped copyright content, which becomes associated with the project. There are no laws against reading content from my own disc that I rightfully purchased (at least, not in my country).
The text was updated successfully, but these errors were encountered: