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It would be fun if the game had some lore behind it, what is this facility really? What has happend here?
Figure out a good back story and then how this should be told to the player. Should notes be found? Or should everything be told through the environments?
The text was updated successfully, but these errors were encountered:
It would be fun if the game had some lore behind it, what is this facility really? What has happend here?
Figure out a good back story and then how this should be told to the player. Should notes be found? Or should everything be told through the environments?
The text was updated successfully, but these errors were encountered: