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RockPaperScissorsProject.js
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RockPaperScissorsProject.js
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const getUserChoice = userInput => {
userInput = userInput.toLowerCase();
if (userInput === 'rock' || userInput === 'paper' || userInput === 'scissors') {
return userInput;
} else {
console.log('Invalid choice. Please try again.')
}
};
const getComputerChoice = () => {
randomNumber = Math.floor(Math.random() * 3);
switch (randomNumber) {
case 0:
return 'paper';
case 1:
return 'scissors';
case 2:
return 'rock';}
}
const determineWinner = (userChoice,computerChoice) => {
if (userChoice === computerChoice) {
return 'It is a tie.';
}
if (userChoice === 'rock') {
if (computerChoice === 'paper') {
return 'You lost!';
} else {
return 'You won!';
}
}
if (userChoice === 'paper') {
if (computerChoice === 'scissors') {
return 'You lost!';
} else {
return 'You won!';
}
}
if (userChoice === 'scissors') {
if (computerChoice === 'rock') {
return 'You lost!';
} else {
return 'You won!';
}
}
};
const playGame = () => {
const userChoice = getUserChoice('rock');
const computerChoice = getComputerChoice();
console.log('You threw: ' + userChoice);
console.log('The computer threw: ' + computerChoice);
console.log(determineWinner(userChoice, computerChoice));
};
playGame();